Showing posts with label fps. Show all posts
Showing posts with label fps. Show all posts

Deus Ex Review

Deus Ex
Average Reviews:

(More customer reviews)
A friend, who clearly knows me pretty well, sent me a copy of this game. I've already returned the favor for a great friend of mine - it's the game we've been waiting for.
The plot is futuristic and 'cyber' - you're a near-future supersoldier, a first-generation nano-bio-augmented replacement for the U.N.'s squad of mechanically augmented black op "robocops." Think Robocop meets Gibson meets X-files, with shades of Heinlein and Delany (there's a reference to 'Ashton Clark') thrown in in the beautifully crafted world that is your context.
The complicated plot unfolds in real time as you progess through the game, and there is a bit of role-playing - choices you make affect how your game is going to go, to some extent at least. You can certainly affect how your character develops - is he going to be a LAW-toting grenade throwing gun thug a la Duke Nukem, or a slip-through-the-shadows backdoor hardware hacker? Choose your own adventure.
Gameplay is based on the Unreal engine, as noted. It's fair to mention that you need a bit of hardware to make this puppy run well. For the scenic parts (i.e. briefings at HQ), I use high detail on textures and objects, but for combat I have to turn the detail down to medium, or else aiming is jerky and the baddies blast me in between frames. I'm running a B&W G3 with the stock Rage 128 card and 128MB of RAM - the game requires disk VM turned on so that its partition can be 160 MB. I run it with most extensions off (it needs RAVE) and it's only hard-crashed me once, although it tends to leak memory at about the 8-hour mark, requiring a civilized reboot.
What else to say? Music is great and the game experience is totally immersive and great fun. The authors have the feel of the genre down perfectly. And having been on the NYC subway system too much lately, I had a bit of a thrill when (in-game) some young punk drug dealer mouthed off, then drew a pistol on me in the Battery Park station.
BLAM.
5 stars. Buy it now. Then set aside a little free time and break up with your significant other. You can always buy him/her a bunch of flowers, after you've solved it.

Click Here to see more reviews about: Deus Ex

Deus Ex (Mac) [CD-ROM] [Mac]

Buy Now

Click here for more information about Deus Ex

Read More...

Battlefield: Vietnam Redux (Jewel Case) Review

Battlefield: Vietnam Redux (Jewel Case)
Average Reviews:

(More customer reviews)
Another great installment to the Battlefield series by DICE and EA. Lots of classic vietnam-era weapons and vehicles. The maps are great with secret passages and tunnels just like Nam. The landscapes and weapons/vehcles make the game purchase worth it. Unfortunatly the game play is less pleasing. Shots may have major, or no effect on combatants. And some special abilities like mines, punji sticks, and buildable checkpoints like tunnel entrances are all but reliable. A very fun game to explore non-the-less.

Click Here to see more reviews about: Battlefield: Vietnam Redux (Jewel Case)



Buy Now

Click here for more information about Battlefield: Vietnam Redux (Jewel Case)

Read More...

Starship Troopers Review

Starship Troopers
Average Reviews:

(More customer reviews)
I have had this game in a closet for a few months now. It is not compatible with either of the laptops in the house. My son has been nagging me to buy him a gaming computer so he can use it. You really have to look into the graphic card compatiblity before buying. The game itself may be OK, we'll probably never know and since my son ripped open the box I'll be stuck with it.

Click Here to see more reviews about: Starship Troopers



Buy Now

Click here for more information about Starship Troopers

Read More...

Thief II: The Metal Age Review

Thief II: The Metal Age
Average Reviews:

(More customer reviews)
After trying the first mission in Thief 2:The Metal age I was dazzled. The developers at Ion Storm have truly lived up to the promise of a better sequel for we slobbering Thief fans. The original Thief was thought not to do well because of its twist on the first-person shooter. But when it hit the shelves it sold like hot cakes. To those of you run-and-gun fans this might not be the game for you. Thief 2 consists heavily on keeping out of sight and sticking to the shadows. You are not a war hero that can take some few thousand bullet wounds, you are no more than a common thief trying to hold your own. The game has changed a significantly since the original game. The characters in Thief 2 are much smoother and less blocky looking. The physics have also had a dramatic change with new fog effects and etc. The AI's intelligence has been increased as well. This game is fun to play and if you buy it, it will take some time to complete. It can be dificult at times so I suggest buying a strategy guide. I can't tell you how much fun it is when a nobleman offends you, and then you loot him for all he's worth. This is definetly one to get.

Click Here to see more reviews about: Thief II: The Metal Age

Slip Through the Shadows. Steal to Survive.Product InformationOn the streets and rooftops of a darkened city where the forces of a corruptsheriff loom it takes someone with a soft touch and even softer step to stayahead of the law. For a master thief like Garrett the choices are clear:profit or perish. Thief II: The Metal Age expands on the smash-hit"first-person Sneaker" Thief: The Park Project demanding a whole newlevel of stealth strategy and skill to survive.Product Features Advanced AI system creates a variety of opponents to outwit. Enhanced Dark Engine creates a more engaging stealth experience. Follow an involving story line with intriguing subplots through 15 huge missions. Sophisticated new master thief tools including potions of slowfall and invisibility vine arrows and a remote camera. Realistic environmental weather effects like fog rain and snow.Windows Requirements Windows 98 Me XPVista Pentium II 266 MHz processor (400 MHz recommended) 48 MB of RAM (64 MB recommended) 250 MB free hard disk space (600 MB recommended) DirectX 7.0 required (included) DirectX 7.0 compliant 3D accelerated video card (3D accelerator with 16 MB VRAM recommended) DirectX 7.0 compliant soundcard (EAX 2.0 or A3D 2.0 compliant recommended) 4X CD-ROM drive (8X recommended) Keyboard Mouse

Buy Now

Click here for more information about Thief II: The Metal Age

Read More...

James Bond 007: Blood Stone Review

James Bond 007: Blood Stone
Average Reviews:

(More customer reviews)
After just finishing the game I decided to write this review with the game still fresh in my mind. I decided to buy this game after constant temptings that came from the utter confusion of IGN's and other reviews that didn't seem to add up, which I will comment on later in the review.
First off, like many people said on Amazon...If you a 007 fan you'll love this game more than others, and Daniel Craig's presentation through the game will please fans of both the newer takes as well as those who were fond of Brosnan. There is no doubt about it that the game retains a more "classy" feel than maybe what you remember in some of the post-1990 movies, and this holds true since the game uses several rendering effects that bare tribute to the "film-quality" of pre-1990 takes.
Second, the game is almost perfectly fluid with the new CQC, vaulting(also featured in the new Goldeneye), and the Focus Aims that are practically "one-hit-kills" you earn from CQC takedowns. The game emphasizes stealth but not requires it unlike games like MGS where being spotted is almost insta-death. There is also a variety of weapons that range from silenced pistols to boom-bang grenade launchers, with the only frustration being the not-so-obvious-and-tedious "boss battles". That and you'll need a good gaming rig if you are aiming for the PC version(lag is scarce but its definitely there).
Third: The graphics are AMAZING, the art team did well in what seems to be "Mo-scanned" versions of the likes of Daniel Craig, Judi Dench, and others that the game has a very movie-like feel to it even in-game. I think it's a great competitor to the likes of Ghost Recon: Future Soldier, FFXIII, and Soul Caliber IV in terms of how much detail is being produced. As theatre buffs would call it, as long as you're not "doing bad" the game does seem(at least to me) to produce a "Suspension of Disbelief" at times and you just think it's your typical James Bond flick, but in video game form.
Fourth: While the game does end in a cliffhanger and the MP is not as "powerful" as Goldeneye...I'd say it's better if not as good when it comes to this due to it's amazing Single Player that Goldeneye seemed to lack at times.
In My Opinion?
9.0 out of 10

Click Here to see more reviews about: James Bond 007: Blood Stone



Buy Now

Click here for more information about James Bond 007: Blood Stone

Read More...

Singularity Review

Singularity
Average Reviews:

(More customer reviews)
I had a lot of fun with this game. Many people compared it with Bioshock. While the color pallet and some of the graphics look similar in style, for me the game felt completely different in atmosphere. It's very difficult nowadays to find a first person shooter that's totally original because they are so well established. So Singularity does seem to borrow elements from past shooters, but it does have it's own feel and style as well.
The ambient sounds were creepy and had me constantly looking over my shoulder. Monsters were interesting and the phasing back and forth between the present and the past added some tense moments. There's nothing like walking into a room full of soldiers frozen in the 50's then finding them phasing into the present and opening fire on you to test your skill.
I also like the fact that there was minimal cussing in this game. I'm not a big fan of games that over use foul language. For me a lot of cursing adds nothing to a game.
I do not like the current trend of the auto save versus being able to save when you want in PC games, so that was a big negative for me. It seems that everyone is going that route now though. Another negative for me was that the game was too short, another recent trend. Just when I was really getting into it, I was done. I guess it does say something positive for a game when you are disappointed that it's over. It does have some interesting multiplayer to extend your play time though. Those two cons kept this from being a 5 star game for me.
Overall I had a great time with this game and was glad I bought it.

Click Here to see more reviews about: Singularity

Story In the dark, Cold War winter of 1949-50 Stalin, the brutal leader of theSoviet Union, had two super weapons: long range missiles and the atomicbomb. But even if his teams of forced labor managed to build a missile powerfulenough to carry an atomic payload, Stalin still faced encirclement by theUnited States and the Strategic Air Command. He knew that he needed anotheradvantage over the United States, one that would ensure Soviet securityand superiority. Then came the chance discovery on the remote island ofKatorga-12 off the wild Kamchatka peninsula, of a previously unknown material,Element 99 (E99). E99 became the new source of Stalin's hope: a new energysource of unparalleled power. Unfortunately, the new element also yieldeda new kind of contamination risk. But these were acceptable risks to Stalin- anything for the advancement of the Soviet people. Even so, on September21, 1950, driven to complete the project, and in violation of the safetyprotocols, a Russian scientist, Viktor Barisov, personally triggered a devicepowered by E99 that caused a catastrophic event that affected the entireisland. What happened next is unclear. However, there are reports that Stalin'sfinal dying order was a handwritten scrawl to quarantine Katorga-12. Andso the knowledge of the island remained buried...until 2010, when intelligencereports in the west confirm activity on a remote atoll in the Russian Federation'sshadow. The world has no memory of Katorga-12. No concept of what may beon the island off the southeast coast of Russia. It is deemed that the worldcan't afford another Chernobyl - or worse. America's answer is to scramblea stealth flyby of the area. They need recon - and they need it now. Gameplay and Weapons Action in Singularity is a mix of combat mission gameplay and puzzle-solving.Combat is against both modern and 50s era Russian forces, as well enemiesmutated through exposure to E99. In this players have their choice ofconventional weapons including: pistols, shotguns, machine guns, sniperrifles, rocket launchers, etc., as well as as few Sci-fi weapons veryspecific to the game. These include the TMD (Time Manipulation Device)and the E99 pistol. The TMD is a gauntlet, which players acquire earlyin the game that can be integrated with conventional weapons. Its mainfunction though relates it its ability to alter time within a small specificarea. The major examples of this are: Reversion - The ability to alter encounters by rewinding the history of an item or entity to the time of your choosing. This can be used to repair broken items, render enemies harmlessly embryonic, etc. Aging - The ability to alter encounters by fast-forwarding thehistory of objects or entities, rendering the former rusted and worn andthe latter decrepit with age or simply dust. Stasis - The ability to freeze time and thus dangerous situations in order to gain an advantage. Impulse - The ability to propel objects frozen in time in a targeteddirection. Chronolite - Functionality that allows the player to look back to a time associated with a place, person or object.
Players can also utilize the TMD in conjunction with the E99 pistol, a gun thatshoots bullets infused with Element 99, to hit targets unreachable due todistance and otherwise indestructible cover. In addition, to the TMD's combatuses, it is also indispensable as a tool for solving the spatial-orientedand other types of puzzles that players will face on the island of Katorga-12. Multiplayer Singularity contains multiplayer gameplay options, that just as in its single player campaign, integrate conventional combat tactics and weapons with the time manipulation elements. Key Features
An engrossing storyline blending Cold War history and science fiction elements.
An arsenal of first-person weapons, including conventional firearms and upgradeable, time altering gadgets.
Mission progressing puzzle-solving gameplay.
Advanced graphics built on the Unreal 3 game engine.
Multiplayer gameplay options.


Buy Now

Click here for more information about Singularity

Read More...

Star Wars Fan Favorite I - SW Battlefront, SW Battlefront II, SW Republic Commando Review

Star Wars Fan Favorite I - SW Battlefront, SW Battlefront II, SW Republic Commando
Average Reviews:

(More customer reviews)
Very good, all the games work great and are very fun to play. SW:RC has a very very good modern FPS feel complete with door breaching, camera movement, excellent AI, and more.
SW:BF 1 & 2 are very fun games that have all the Multiplayer modes available in single player so yeah its awesome.
Definitely a must buy.

Click Here to see more reviews about: Star Wars Fan Favorite I - SW Battlefront, SW Battlefront II, SW Republic Commando



Buy Now

Click here for more information about Star Wars Fan Favorite I - SW Battlefront, SW Battlefront II, SW Republic Commando

Read More...

Unreal Tournament III Review

Unreal Tournament III
Average Reviews:

(More customer reviews)
Before I start I'm going to admit that this game is very fun and very intense. No doubt that it contains way more action than it's predecessors. The only problem is.. it's not finished. And what I mean by that is that this game needs some serious patching updates before I'd even consider it a full fledged product release. Some players have embraced it's flaws with hopes of fixes (like myself), but some people need to understand what they're getting in to before they get disappointed.
When Epic released the UT3 demo back in October it was released with GREAT anticipation. FINALLY a glimpse at an Unreal game that contained lifelike characters with bigger and badder action like never before. Created with the Unreal Engine 3, the characters and environments alike are definitely sweet eye candy.. which leads me to believe that the last several years this game has been in development have been merely to make it look good. The Beta contained a LOT of bugs, which is normal considering its a "Beta Demo," but when it was announced that UT3 had gone gold in a matter of weeks many had their doubts that the bugs that plagued the Beta Demo would be fixed in the retail version. Many of the bugs had remained. One such bug has the players viewpoint very close to the ground. It's like playing UT3 with little people instead of the proper height of the character models.
Much of what made UT2k4 and UT99 so great have been stripped from UT3. If you're a fan of the movement styles of 2k4 then you'll be greatly disappointed as the jump dodge has been removed. Jumping in itself is bad enough because some obsticles just aren't low enough for the character to jump over even with double jump. Fans of both eras will notice that the colors are washed with 100 types of gray and brown. The absense of bright colors (on players and environments) tend to make the game depressing and grundgey. Only a few levels even contain color and even so they're just lights. The game is also drowns in bloom and distance fog. Sure, the bloom and fog give the game more realism, but they also hinder sight when playing the game. At one point a players screen can get so bright (due to power ups coloring the screen) that it makes it even more difficult to see anything.
The User Interface (menu system) is very consolized and not PC friendly. Because the game is coming out for the PS3 and 360, Epic decided to give PC users a very consolized looking menu. Many areas do not have tabs or drop down menus for easy navigation. You find yourself going menu after menu then going back to a previous menu only to go forward again. It's a real hassle. Deep customization is gone from this game. PC users cannot control many of the graphic settings they could control in previous Unreal Tournament games. It's either all or nothing by sliding "World Detials" and "Texture Details" 1 through 5 with 5 being the max detail settings. If you REALLY want Unreal Tournament 3 to be truly customized you would have to go into the game's .ini files and edit the code by hand. And even when you do so, your game still needs to connect to the internet where Epic and/or Gamespy have servers that SAVE your .ini files. Yes, Epic and/or Gamespy have servers that store your game's .ini files on their servers. The mothership does call. Sometimes your changes stick and sometimes they don't.
Epic chose Gamespy, much to the "delite" (sarcasm) of UT players everywhere, as their choice of software for finding game browsers online. The browser in both the beta and retail have not changed. You MUST create an online profile for yourself in order to play online. Sometimes, when you want to play offline, the game still asks you to connect to the internet. It's very annoying. One problem is that when browsing for specific games (like having the option to not show empty servers or full servers), you finalize your decision and then when the game list shows up.. it didn't even filter out what you're looking for. So you have to go back, redo everything and try again. There are no favorites tab, you cannot see who's playing on any of the servers, and you cannot spectate any server.
The single player campaign in itself is a fun addition to those who just want to play offline. There is a story that goes along with many many battles. You play all the gametypes (except duel) with your team (Ronin). The bot AI on the enemy team is very good... but I can't say the same about any bot AI on your own team. You'll have to experience that one for yourself.
Warfare is a fun addition to the game along with the other classic gametypes. It's one big game of capture the flag mixed with Onslaught (a gametype from UT2k4) with a ball. My only gripe is that Warfare has a LOT of maps, while gametypes like CTF and vCTF (Vehicle Capture the Flag) have a handful. A small handful.
Character customization is not as deep as it could have been and there aren't as many characters to choose from. You have to play through single player mode to unlock new characters such as the Necris.
There are many problems that plague this "final" release of the game that are currently being fixed in beta patches that are being privately tested as I write this. What's disappointing is that the game should have been finished when it was released, not patched heavily within a short time. If you're that picky about it then maybe you should wait for an official patch.
Nonetheless, if you can look beyond the flaws and want a game where you can run and gun, blow things up with vehicles and lay some smack down to your friend across the country.. then this game is for you.

Click Here to see more reviews about: Unreal Tournament III



Buy Now

Click here for more information about Unreal Tournament III

Read More...

Homefront Review

Homefront
Average Reviews:

(More customer reviews)
A little about my gaming experience, i've been playing PC FPS games since DOOM including Counter-Strike, all the PC Call of Duty games, all the PC Battlefield games, and so many more. I would consider myself a fair reviewer, I even found the 2010 Medal of Honor to have its redeeming qualities despite most others disliking it.
Prior to this games release I saw some promo material such as videos and the interactive website, which were masterfully done, to set the stage for what should have been a great game with an interesting story. Unfortunately, this was not the case.
First off, the graphics seem below par for the genre but are not horrible. The animation seems worse off though, as the way characters movement seem jerky in a way that is obnoxious and an eyesore.
Single-Player:
The game was noticeably short, clocking in at around 5 hours. The characters, environment, and story was surprisingly generic and the ending was an abrupt one that brought no closure. This was done on Normal difficulty by an experienced FPS player, so your mileage my vary. This was by no means an attempt at clearing it in a short time either, this included me dying at several places and reading several of the in-game history documents scattered around. While single-player campaign was surprisingly uninteresting given the great story they had to work with, it wasn't terrible. Even though the majority of it was bland it still had some fun moments.
Multi-Player:
This is the mode that I value the most in any FPS I buy as it is ultimately what I spend the most time playing. Homefront's take on multi-player has it's unique elements, such as aquiring Battle Points (BP) from doing actions such as killing an enemy or capturing an objective. This in-game currency and the only way to get power-ups such as RPGs, vehicles, remote-controlled attack drones, and such. One major issue with this system is that all items that destroy heavy vehicles are BP purchases. If you are stuck with low BP you can very easily be repeatedly killed or spawn camped by a helicopter with no way to destroy it.
The next major issue is sniping, in which the flaws of Homefront being console developed and ported to PC become very apparant. Players can start with a default sniper rifle which is semi-automatic with very little scope sway and recoil. In addition to this, it is a one shot kill to the body with no bullet drop. The combination of all these factors with the large maps makes it a sniping/camping nightmare. There is little skill needed to one shot kill someone from far away, as the sniper rifle has a high rate of fire with fairly low recoil.
There are many other smaller issues that I could go on about, but i'll try and shorten it into the all encompassing idea that Homefront just lacks polish. Everything seems rushed including balance issues and content. What could have been a great game got bogged down by poor implementation of ideas.
Bottom line:
Homefront does not stand up against any other quality FPS. Whether you are a fan of Call of Duty, Battlefield, Counterstrike, or any other FPS, you will probably find this game lacking in the aspect that makes that FPS series your favorite. Unless there is a major overhaul with future patches, I would not recommend this game to any FPS gamer.

Click Here to see more reviews about: Homefront


Homefront is a first-person shooter that challenges players to survive and impact a fictional future scenario in which America has been economically devastated and occupied by a foreign power. In the face of overwhelming oppression, you must choose whether to submit to military forces, take the fight to the enemy or even throw your lot in with the invaders. Additional features include: a single player campaign written by Hollywood screenwriter John Milius, online multiplayer support for up to 32 players, ground and vehicular combat, and more.


Buy Now

Click here for more information about Homefront

Read More...

Battlefield 2 Complete Collection Review

Battlefield 2 Complete Collection
Average Reviews:

(More customer reviews)
I have been playing the Battlefield franchise since the first demo, and have owned Battlefield 2 since its launch circa 2 years ago. Although the series has had its ups and down, (with the pinnacle being the BF1942 modification Desert Combat by Frank Delise and crew), with the recent crop of Battlefield games being mindless cash ins, (ever sine EA bought out DICE games and Trauma Studios). Nevertheless, Battlefield 2 is the best retail version you can currently buy. With that being said, there are several issues with BF2 that have only gotten worse with each subsequent EA/DICE patch which has led to a drastic inbalance in the game, with air power completely dominating in every level, (although there are infantry only levels). When the game first launched, the balance was fairly adequate, and ground troops using mobile AA or the defenses on a carrier could take out a pilot who was repeatedly bombing a spawn point, but that has changed. The only way to actually take out another plane is to be flying in the air, and to dogfight him/her until only one of you is surviving. This leads to several issues that almost have completely ruined a lot of the enjoyment one can experience in Battlefield 2. First, most people camp the planes, (I've seen 8 people camp for an a10, 7 for a j10), and some will force a teamkill on you if you happen to get in the plane before them, (putting your score in certain areas in the negative ). This is incredibly frustrating, and although I understand that jerks are abundant online, I'm surprised a patch doesn't prevent forced tk's. If you enjoy flying, as I do, I recommend joining smaller servers.
When all is said and done though, this is still an excellent game and much better than BF2142 (mostly because of no ads), but you will have to have patience and play on a decent server to gain much enjoyment out of it. Really, I'm only playing it until Quake Wars is released in a month or so. I am certain that the people over at ID Software will pump out yet another quality release that is balanced in every respect, much like Enemy Territory for PC is to this day. I will all but abandon BF2 once Quake Wars comes out, because EA/DICE have pretty much dropped BF2 like a bad habit since their spyware/adware infested BF2142 game came out, (which is completely subpar in every way imaginable).
If you are a new player, then I recommend this pack, (with all of the expansions), but know that you will be at a disadvantage for at least the first 100 hours of play time. Veteran players have a majority of the weapon unlocks, (gained through an experience points system of sorts), and you will not be able to compete in ground combat for the most part, unless you are in a vehicle. As far as system specs go, they are not as demanding as they were 2 years ago, and a medium build machine should run this flawlessly. Finally, if you want to ever be a good pilot, invest in a solid joystick, because you will be a sitting duck with a mouse and keyboard in a jet. I can usually tell who is flying with a mouse/keyboard, and they are always my priority targets.
At the end of the day, this is still a great game, but has been bogged down by a lack of support, major nerfing of infantry weapons (c4 especially), and EA's overall disregard for their player base and for the bottom line. Honestly, as much as I love the Battlefield series, this is my last Battlefield game because I have a lot of disdain for EA due to its ill will towards the community. Also, this is most likely the final Battlefield game that will ever be Ad free/Billboard free. EA/DICE's recent deal with major advertising agencies essentially makes this a sad trend.

Click Here to see more reviews about: Battlefield 2 Complete Collection



Buy Now

Click here for more information about Battlefield 2 Complete Collection

Read More...

Halo: Combat Evolved Review

Halo: Combat Evolved
Average Reviews:

(More customer reviews)
If you were like me, then you have heard about what a great game Halo is, but you couldn't figure out what was so great about it or what made it so special. It first glance, it looks so ordinary. You look at the box and see that you are fighting a bunch of aliens with laser guns and assault rifles. Sounds like a cliche doesn't it? But what is so great about this game is that it is just really fun to play. It gets all of the little things right. Halo isn't innovative as far as setting and storyline go, but it is a big breakthrough as far as gameplay goes. (Gameplay, remember that?) Even during the mind-numblingly repetitive spots, it still manages to be somewhat fun.
Here are five reasons why Halo is a great game:
1. Weapon balance - every weapon in the game is useful, and none are overpowered. Every weapon has at least one advantage, and one disadvantage. The pistol is accurate at long range, which gives it an advantage over the assault rifle, which is lethal, but only at a short range. The plasma rifle is good for taking down shields, but can't hold much ammo, and the rocket launcher is very powerful, but also slow to reload. You can only carry two weapons, but you will frequently find yourself changing them out for various situations. The fact that all of them are useful gives you all sorts of ways to fight differently.
2. Fantastic AI. The aliens in the game (called "The Covenant") give you some very smart enemies to fight. They will use cover to let their shields regenerate and if you are trying to run them over in a vehicle, they will dive out of the way. They will also use grenades sometimes to flush you out, as well as try to rush you and/or outflank you. Sometimes they will jump onto nearby turrets or vehicles. Not only do the enemies have great AI, but so do your marine teammates. This all makes for some very exciting battles, which never quite play out the same twice.
3. The game actually makes you use your skills and tactics, instead of memorizing where enemies are scripted to ambush you. I love this aspect. There are very few surprises in Halo. Winning battles requires skillful use of cover, smart weapon selection, and good use of grenades too. I am kind of spoiled now, because every other first-person shooter (except for maybe Serious Sam) seems inferior in this area. Most games require you to abuse the "quick save" key in order to get through the game.
4. In Halo, you are always moving forward. The game just flows so fast. This is due in large part to the regenerating shields mechanic, which is being copied by lots of other games. This simple innovation means that you can fight 15 or 20 battles without losing any health, as long as you are smart when you fight them. Thus, you don't have to backtrack all afternoon for a powerup. In addition, the game throws lots of ammo your way, so you don't have to spend much time scavenging for it.
5. Halo has vehicles and turrets seamlessly integrated into the game. There are vehicles scattered throughout the game that you can get into and use to mow down your enemies or fly around and blast them from the sky. When you get into the jeep, marine squadmates will jump in with you and take the gunner positions. The vehicles in this game are so much fun. Sometimes the best way to defeat a group of enemies is to drive around the perimeter and let your gunner blast away at them.
6. Surprise, surprise, grenades are not only useful, but crucial to surviving the game. This is thanks to a separate hotkey just for throwing grenades. You can be firing your assault rifle and throw a quick grenade, and then fire your rifle some more. You don't have to switch weapons to throw grenades, so they become that much more useful. This is another very simple innovation that substantially changes the gameplay.
OK I lied, that was 6 reasons. There are actually more, like the wonderful soundtrack, which makes the game's big battles so memorable. Lots of people dislike Halo's repetitiveness, especially towards the end. The infamous "Library" level gets pretty boring, but this is still really a great game despite being two years old and having some technical problems.

Click Here to see more reviews about: Halo: Combat Evolved

First Person Shooter - Complete Product - Standard - English - PC

Buy Now

Click here for more information about Halo: Combat Evolved

Read More...

Battlefield: Bad Company 2 Review

Battlefield: Bad Company 2
Average Reviews:

(More customer reviews)
I bought BC2 off Steam after hearing all the hoopla about Modern Warfare 2, and after trying the BC2 Beta. I made the purchase for the multi-player only; I hear the single player campaign is pretty short. As a newcomer to the Battlefield series, I am quite impressed with Bad Company 2.
PROS:
- Fully destructible environments; it's amazing to stand inside a house while it's getting shelled by a tank, only to have the walls, roof, and windows get blown to bits around you. Nearly everything on the map can be destroyed (with the exception of some boulders). For instance, when shooting at an enemy who is hiding behind a concrete wall, the concrete first starts to get chipped, then gradually larger pock-marks form, then re-bar is exposed, then the concrete is reduced to dust. It's pretty incredible.
- Gravitational effects; yes, gravity plays a big part in this game. Shoot a tank shell half a mile, and the shell doesn't fly straight to the target. Rather, it assumes a parabolic arc. The same is true for sniper rifles, so one needs to make suitable adjustments.
- Achievements; I enjoy the multi-player method of unlocking weapons and gadgets. Many modern-day weapons are modeled, and various gadgets include new scopes, holographic sights, extended magazines, etc..
- Sound; fully immersive, adds to the authenticity.
- 32 Player multi-player servers; brilliant online madness.
- Huge maps; the urban combat maps are tricky, snipers hiding around every nook and cranny. The island warfare map is lush with waterfalls and plant life. Great map design.
- Weapons balancing; the vehicles/weapons feel more balanced in the full game, than they did in the beta. Helicopters no longer reign the skies with impunity, and can be taken down more easily. The same goes for vehicles.
- Graphics; weapons, vehicles, everything modeled with great detail. Love the Russian/American uniforms.
- Snipers not being allowed to go prone; there are already too many users who jump for the sniper class in every multi-player match, and allowing players to go prone would make them nigh impossible to spot. Being allowed to crouch is more than sufficient; the maps are huge, and there's enough rubble around to generate many good hiding spots that already make a ghillie suited sniper hard to see. If you play on a hardcore server with no killcam, you won't miss the lack of prone at all- snipers are all but invisible.
- Performance; the game runs pretty well despite my not having a top of the line gaming rig. With a Core i7 920, 4 GB RAM, and Nvidia GTX 260 with Core 216, I can run all settings at maximum and still get 70-90 fps.
- **UPDATE**; I did finally get around to trying the single player campaign, and like others have said, it is pretty weak. However, think of the SP as an extended tutorial for the multi-player, where you can try out different weapons and get used to the recoil and handling.
CONS:
- Server browser interface; it's slow and could be optimized better. Adding favorite servers takes a few seconds to do, when it ought to be near instantaneous. Also, I get kicked randomly from certain servers and EA Online occasionally disconnects for no apparent reason. **UPDATE** The connection issues were primarily in the first week of gameplay, when EA's servers were overwhelmed by players. Since then, connection has been rock-solid. Love the dedicated servers.
- Headwave; in an effort to implement more realistic effects, DICE went overboard on the headbobbing that the player experiences when walking around. It was initially rather extreme, causing motion sickness and nausea. Eventually, I acclimated to the bobbing, but it wouldn't hurt the realism if they turned it down a notch.
- Too many persons using sniper online; but you have that problem with any online FPS game.
In conclusion, I'd say the pros far outweigh the cons to make BFBC2 a great and enjoyable multiplayer first person shooter.
**Note: To unlock the M1 Garand, you need to be a Battlefield Veteran (e.g. own at least 2 games of the BF series, including BFBC2). If BFBC2 is your first purchase, you can still qualify by downloading and playing the FREE game, Battlefield Heroes. Then visit [...], to register and view your account (same login/pw as your EA Account).

Click Here to see more reviews about: Battlefield: Bad Company 2

Story and Gameplay Like the original Battlefield: Bad Company game, Bad Company 2 is a first-person shooter following the exploits of Company "B" of the US Army's 222nd Battalion. In this new adventure, the more mature yet still infamous company of misfits are tasked with interceding in a series of conflicts that have the potential to ignite of a new World War. Game environments cover snowy mountains, all the way to jungles and deserts.

As the action begins players have their pick of four distinct character classes, and weapons, gadgets and specializations. Within these, players have over 15,000 kit variations to discover, and will be able to fine-tune their preferred fighting style to give them the edge in combat that they will need to survive and prevail. In addition, new vehicles like the all terrain vehicle (ATV) and the UH-60 transport helicopter allow for new tactics, which players are free to choose from. As players fight through mission play they will level up their playable character through the ranks as they accumulate experience points in combat for enemies eliminated and objectives completed. Excellence in the battlefield is rewarded with an extensive range of pins, insignias and stars to unlock along with 50 dedicated ranks to achieve. Battlefield 2 also features a major multiplayer component. Along with standard 24-player online multiplayer options across eight maps, players can also compete in 4-player teams in 2 exclusive squad-only game modes, fighting together to unlock exclusive team awards and achievements. During these online battles players can spawn on your squad to get straight into the action, and use gadgets such as the tracer dart in-conjunction with the RPG to devastating effect. Taken together these features make for one of the most realistic ground/vehicle combat experiences ever.

The New Frostbite Engine Tactical destruction in Bad Company 2 is taken to new heights with the updated DICE 'Frostbite' engine. Unlike in the first game in the series, which featured considerable, but limited destructible game environments, in Battlefield Bad Company 2 players can now take down entire buildings or create their own vantage points by blasting holes through cover, thereby delivering a unique dynamic experience in every match.

Key Features

8 huge multiplayer maps. Each with a different tactical and gameplay focus and set across a variety of environments.
Ultimate online vehicle warfare. 15 land, sea and air vehicles, each with a tactical advantage during play. Race into action with the ATV or rain death from above in the UH-60 transport helicopter with its 2 side-mounted rail guns.
Intense single player action in dense jungles to snow-torn mountains, following the mature "B" Company on a daring new mission.
All-new squad gameplay. Team up with 3 other players and fight together to unlock special awards and achievements in 2 squad-specific game modes.
Destruction 2.0. Take down entire buildings, create firepoints or blow it up entirely. In Battlefield Bad Company 2 there is be no place to hide.
'Play It Your Way' experiment and refine your ideal combat style with 4 character classes (medic, assault, recon and engineer), 15,000+ kit variations, 46 weapons (200 different customization opportunities), 15 gadgets and 13 character specializations.
Combat efficiency and performance is rewarded with special awards such pins, stars and insignias which contribute to unlocking 50 ranks.

System Requirements:

Buy Now

Click here for more information about Battlefield: Bad Company 2

Read More...

Far Cry 2 Review

Far Cry 2
Average Reviews:

(More customer reviews)
Far Cry 2 is OK. It's nothing to write home about, though.
My issues with the game:
1. - Guns - Who did the firearm research on this game? Some guns, like the AK-47, are completely mirror image. Some, like the HK G3, are just wrong. (Charging handle and ejection port both on the left side? Not in this reality.)
2. - Damage - Shooting someone in the chest with 10-20 rounds from the PKM to kill them? Zzzzz.
3. - No prone? Come on, is this the 90s?
4. - Enemies can see me in the dead of night, and know where I am, even when I am in the bushes and using a silencer. Hmmm...
5. - Repetative missions - Wow, let's do the same missions over and over and over and over and over...
6. - Respawning badguys. Just cleared that guard post? Funny that all the guards are back 3 minutes later...
7. - "Most realistic fire ever!" - with fire graphics that look completely unrealistic.
Give this property back to Crytech. Ubisoft did a half-baked job at best.
EDIT: Also, the DRM this game installs broke the Burn feature of Windows Media Player on my PC. Buyer Beware.
EDIT 2: SecuRom has a program on their website that will allow you to remove their DRM from your machine. However, it will be reinstalled - without warning or notification - the very next time you play a game with SecuRom DRM. If - like me - you have issues with burning CDs after installing one of these game, you pretty much have to uninstall the DRM anytime you want to burn. Convenient, huh?

Click Here to see more reviews about: Far Cry 2

Far Cry 2 by Ubisoft is the anticipated sequel to the award-winning original that brings players into the beautiful and hostile world of Africa. Far Cry 2 for Windows Vista/XP features open-ended gameplay that allows you to play the game whichever way you choose, with the choices you make affecting where the game leads you.
Outstanding Graphics Ubisoft developed the Dunia Engine specifically for Far Cry 2. Among other things, the Dunia Engine delivers realistic, interactive environments, special effects, real-time night-and-day cycles, and smart enemy AI.
Expansive, Realistic Environment Far Cry 2 is set in a fictional region of Africa where you are caught between two rival factions at war. The Ubisoft team spent a lot of time filming and photographing in Africa to get all the details of the landscape and native wildlife. The result is a huge gameplay area that is 50 square kilometers, taking players into and out of the jungle and savannah. Wild animals such as zebras, buffalo, gazelle are encountered during the game, with both players and enemies allowed to interact with them.
Far Cry 2 features an incredible level of detail and realism, with a minimal in-game interface to detract from immersion. For example, players will need to navigate the world using an in-game map and navigation system, weapons will disintegrate over time, and fires will spread and propagate.
Each of the actions a player takes is reflected in the environment and changes the content of the game. To fulfill your mission, you need to play the enemies against each other, using both strategy and skill.
Huge Range of Weapons and Vehicles Far Cry 2 offers gamers a wide range of weapons, from a machete for hand-to-hand combat, to a sniper rifle that can stealthily pluck off enemies from afar. As weapons disintegrate over time, they might jam or even explode in your hand.
There are also a large range of vehicles such as gliders, trucks, cars, and boats that will let you fly, drive, slide, and hover over the open landscapes.
Multiplayer Options for up to 16 Players Far Cry 2 supports up to 16 players and has four gameplay modes: Deathmatch, Team Deathmatch, Capture the Diamond, and Uprising. Players can choose from six different classes in multiplayer, each with its own set of pros and cons. Just as in the single-player mode, multiplayer games will feature dynamic elements, making each session unique.


Buy Now

Click here for more information about Far Cry 2

Read More...

Clive Barker's Jericho Review

Clive Barker's Jericho
Average Reviews:

(More customer reviews)
I've been a fan of both Clive Barker and horror games for a long time, and I played Barker's Undying and enjoyed it, so I was curious what he had in store this time.
I haven't finished the game, but I've made good progress so far, and frankly I think its quite a lot of fun. Blending elements from several action/shooter/horror game styles, Jericho offers a lot of interesting and flexible play. It also excels, compared to most games of this kind, in concept and story line. I like the characters, I found the idea to be interesting, the execution to be good, and the play itself to be enjoyable.
It IS an on-the-rails shooter, and there is neither time nor incentive for exploration. Combat is intense, close quarters, and comes in short waves throughout, but the variety of ways to achieve survival and victory is interesting due to the use of each character's unique attributes and weapons.
This game is not graphics intensive. The graphics are good, but not overly complex. The lighting is well done, and the use of depth of field and motion blur add nice touches to otherwise insane displays of pyrotechnics in cramped and ruined urban settings. I actually like the look of the game, and though it doesn't compare to some in this department, it is quite a lot more interesting than, say, the much hailed F.E.A.R. in which office cubicles and tunnels are the only things to see.
More than anything, I have enjoyed the personality of this game- the characters and the dialog are simple but entertaining, and the pace and plot are too. True, the main objective is to run from one place to another, shooting everything in sight and trying not to get killed, but there is enough going on and enough variety, primarily in the various forms of disgusting and disturbing monsters and scenarios to keep my interest.
The music is good, too, quite cinematic and well produced. All in all, I think the game is well done, and it is certainly embued with enough vintage Barker style horror to satisfy fans of that particular element.

Click Here to see more reviews about: Clive Barker's Jericho



Buy Now

Click here for more information about Clive Barker's Jericho

Read More...

Richard Garriott's Tabula Rasa Review

Richard Garriott's Tabula Rasa
Average Reviews:

(More customer reviews)
I bought this for my son after he found & read the reviews for it and it looks good. However, THE MAKER PULLED THE PLUG ON REGISTRATIONS in Feb 2009, leaving anyone who buys this holding the bag. Can't register to complete the install, can't update, can't get to anything inside to even look at. This also explains why a fairly recent game was available on Amazon for only $4. I hope that anyone reading this does so before they buy so that the aftermarket discount sellers can keep what they hoped to pawn off to unsuspecting buyers. It's not their fault, but consumers on Amazon shouldn't have to shoulder the load for an unusable product that the manufacturer has pulled offline.

Click Here to see more reviews about: Richard Garriott's Tabula Rasa



Buy Now

Click here for more information about Richard Garriott's Tabula Rasa

Read More...

Code of Honor 2: Conspiracy Island Review

Code of Honor 2: Conspiracy Island
Average Reviews:

(More customer reviews)
This game runs on the 'Jupiter EX' engine, so it looks and plays a lot like the FEAR series, with all of that game's strengths and weaknesses.
On the PLUS side:
Nice graphics. I certainly enjoyed the settings here a lot more than I did in FEAR. Here you get some time in various settings. The game is stable. Never crashed once on my aging XP system. Weapons look and sound good, and the feel is right. Good firefights, and good level design, given the game engine limitations. Overall it's quite a fun little shooter.
On the MINUS side:
This game is extremely short. Maybe three hours to finish it, tops. Though the environments are varied, there are not that many levels. And because it uses the FEAR game engine, you don't get much time outdoors, although the few outdoor areas are beautiful. All areas seem cramped, mostly due to the use of the Jupiter EX engine, which apparently has trouble rendering large outdoor areas.
OVERALL:
I enjoyed it. My main complaint is its short length. But if you enjoyed FEAR, and want more of that style gameplay, then this will suit you.

Click Here to see more reviews about: Code of Honor 2: Conspiracy Island



Buy Now

Click here for more information about Code of Honor 2: Conspiracy Island

Read More...

F.E.A.R. Perseus Mandate Review

F.E.A.R. Perseus Mandate
Average Reviews:

(More customer reviews)
Lately, the are a number of novels sporting ROBERT LUDLUM's name up front - yet they are ghostwritten by in-stable-writers of his publisher. A good effort in their part, yet, of course, they feel nothing like a LUDLUM's novel.
SIERRA, the legal owner of the FEAR franchise, is putting out this official (stand alone) expansion - whilst, MONOLITH, the original team that actually created FEAR, has announced its own upcoming expansion named PROJECT ORIGIN.
As with ghostwritten books, the in-house elves do not feel confident to create anything new and instead take baby-steps around the original story. Thus, the PERSEUS MANDATE is actually the same story as the original FEAR - seen from the perspective of a different F.E.A.R. agent on a timeline that runs parallel to the original.
To make this idea more palatable, a new set of weapons and gadgets are available (you will love the UV scope that helps targeting in foggy rooms) and the set of enemies is refreshed with some new additions. Paxton Fettel, the original villain gets replaced by, well, Perseus (whose Mandate we are concerned with), Alma (the scary little grungy girl) only makes fleeing appearances - and Shade fits the shoes of the scariest spectral beast around.
The graphics, although somewhat improved, do not veer far from the original - which may not be a bad thing, since they were quite good, yet somewhat dated today. What has clearly improved is the sound: PERSEUS MANDATE may not be as visually scary as the original but it sure is aurally scary!
All in all, a slightly improved game with a clearly weaker story.
The cookie-cutter at work...

Click Here to see more reviews about: F.E.A.R. Perseus Mandate

Sometimes One Team is Not Enough. You are a member of a secondary F.E.A.R. team that is brought in to find more information regarding the secret project at Armacham.Expect the intensity of battle to continue in the second expansion pack to the critically acclaimed first person shooter, F.E.A.R. F.E.A.R. Perseus Mandate, an all-new stand-alone expansion pack, offers both seasoned gamers and those who have never played the original F.E.A.R. (First Encounter Assault Recon) the ability to jump-in and experience the fright with a brand new team in an all-new experience.

Buy Now

Click here for more information about F.E.A.R. Perseus Mandate

Read More...