Showing posts with label first person. Show all posts
Showing posts with label first person. Show all posts

Medal of Honor Allied Assault Deluxe Review

Medal of Honor Allied Assault Deluxe
Average Reviews:

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First off I really recommend this game highly, especially if you get the deluxe edition that includes the Spearhead Expansion Pack. This was my first WWII FPS and I absolutely loved it. The single player levels provide days if not weeks of overwhelming game play depending on your dedication. Where do I start? I loved the large assortment of weapons available and the realistic sound effects. The graphics are stunning; maybe not like looking at pictures off your digital camera, but the best I have seen in any FPS. But graphics alone would not have made this game without the awesome music and realistic sound effects. The bunker at the Normandy landing and in the bombed out town with the snipers had me at the edge of my seat. And infiltrating the compound in France listening for footsteps as the alarms are blaring was nerve wracking. I truly loved the single player campaign.
Now there are definitely things that were not realistic in the game, but this is only a game. Yes the German ammo would not have worked in the American weapons, but then that would have seriously limited the depth of missions (when you ran out of ammo and had only your trusty Colt .45). The accuracy of the enemy was a little extreme and the overwhelming odds may have been overdone, but in the interest of not making the game a cakewalk deal with it.
The only legitimate gripe that I will agree with is the replay ability. Going through the missions a second time was definitely not as exciting as the first time through. But to this I would also say, try the multiplayer. It is very addictive. I found myself battling as the Germans and the allies all day and all night. Unfortunately the WASD movement keys can give you carpel tunnel syndrome.
As to Spearhead Expansion, well its not all bad. I really liked the single player missions, but they were way to short and seemed kind of easy. I did like the new weapons they were a great addition. The best thing that can be said about the expansion is that it adds immensely to the multiplayer. It gives you lots of new options with the British and the Russians with their new weapons and the new maps as well as fixing a few things like being able to bash people with weapons other than handguns. On its own I wouldn't buy it, but it's an added bonus in the deluxe edition.

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An explosive WWII action packed collection!Product InformationAs Lt. Mike Powell member of the famed 1st Ranger Battalion you'll battle through over 20 levels based on historical military campaigns of World War II.Fire period weapons and command authentic war vehicles and more! Enjoytwo classic titles in one collection - From the Beach to Berlin...You Don't PlayYou Volunteer! 40 single player and 20 multiplayer levels spanning WWII Europe 36 authentic WWII weapons 2 extensive strategy guides covering every missionTrondheim Norway - February 12 1943Rendezvous behind enemy lines with an undercover agent. Then disguised as aNazi officer infiltrate a U-Boat factory and disable a top-secret radar defensesystem. If you succeed make a daring escape onboard a German supply train.Berlin - January 20 1945As the enemy fights desperately to hold on to Berlin you've been ordered intothe German capital to retrieve vital documents that could lead to the end of thewar. Bttle through a city poised for final assault fend off Tiger tanks on yourway to destroying two bridges and get out of Berlin alive.Algeria North Africa - November 7 1942Infiltrate a Nazi-infested coastal village as part of an elite Army Ranger team.Your mission: rescue a captured British SAS agent destroy a strategic NaziMotorpool eliminate coastal batteries and pave the way for Operation Torchthe allied invasion of North Africa.Normandy France - June 6 1944Storm Omaha Beach as part of the D-Day invasion force. You'll need to survivemerciless shelling and machine gun fire to take out enemy pillboxes. Once you'reoff the beach link up with the 101st Airborne Division behind enemy lines andhunt down a high-level German officer.Battle of the Bulge - December 18 1944Hold your ground in the bitter cold against a massive German advance. With helpfrom the 501st PIR undertake a daring rescue mission blast away with a machinegun mounted on an enemy half-track and enga

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Battlefield 2 Complete Collection Review

Battlefield 2 Complete Collection
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I have been playing the Battlefield franchise since the first demo, and have owned Battlefield 2 since its launch circa 2 years ago. Although the series has had its ups and down, (with the pinnacle being the BF1942 modification Desert Combat by Frank Delise and crew), with the recent crop of Battlefield games being mindless cash ins, (ever sine EA bought out DICE games and Trauma Studios). Nevertheless, Battlefield 2 is the best retail version you can currently buy. With that being said, there are several issues with BF2 that have only gotten worse with each subsequent EA/DICE patch which has led to a drastic inbalance in the game, with air power completely dominating in every level, (although there are infantry only levels). When the game first launched, the balance was fairly adequate, and ground troops using mobile AA or the defenses on a carrier could take out a pilot who was repeatedly bombing a spawn point, but that has changed. The only way to actually take out another plane is to be flying in the air, and to dogfight him/her until only one of you is surviving. This leads to several issues that almost have completely ruined a lot of the enjoyment one can experience in Battlefield 2. First, most people camp the planes, (I've seen 8 people camp for an a10, 7 for a j10), and some will force a teamkill on you if you happen to get in the plane before them, (putting your score in certain areas in the negative ). This is incredibly frustrating, and although I understand that jerks are abundant online, I'm surprised a patch doesn't prevent forced tk's. If you enjoy flying, as I do, I recommend joining smaller servers.
When all is said and done though, this is still an excellent game and much better than BF2142 (mostly because of no ads), but you will have to have patience and play on a decent server to gain much enjoyment out of it. Really, I'm only playing it until Quake Wars is released in a month or so. I am certain that the people over at ID Software will pump out yet another quality release that is balanced in every respect, much like Enemy Territory for PC is to this day. I will all but abandon BF2 once Quake Wars comes out, because EA/DICE have pretty much dropped BF2 like a bad habit since their spyware/adware infested BF2142 game came out, (which is completely subpar in every way imaginable).
If you are a new player, then I recommend this pack, (with all of the expansions), but know that you will be at a disadvantage for at least the first 100 hours of play time. Veteran players have a majority of the weapon unlocks, (gained through an experience points system of sorts), and you will not be able to compete in ground combat for the most part, unless you are in a vehicle. As far as system specs go, they are not as demanding as they were 2 years ago, and a medium build machine should run this flawlessly. Finally, if you want to ever be a good pilot, invest in a solid joystick, because you will be a sitting duck with a mouse and keyboard in a jet. I can usually tell who is flying with a mouse/keyboard, and they are always my priority targets.
At the end of the day, this is still a great game, but has been bogged down by a lack of support, major nerfing of infantry weapons (c4 especially), and EA's overall disregard for their player base and for the bottom line. Honestly, as much as I love the Battlefield series, this is my last Battlefield game because I have a lot of disdain for EA due to its ill will towards the community. Also, this is most likely the final Battlefield game that will ever be Ad free/Billboard free. EA/DICE's recent deal with major advertising agencies essentially makes this a sad trend.

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S.T.A.L.K.E.R. CALL OF PRIPYAT - COLLECTOR'S EDITION Review

S.T.A.L.K.E.R. CALL OF PRIPYAT - COLLECTOR'S EDITION
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I played many hours of the first Stalker game, not so many of the second, and I'm pleased to report that this third game in the series is the best of all. I dearly loved Shadow of Chernobyl in spite of a somewhat linear design, and I would have been happy with more of the same. But Call of Pripyat consists of only three very huge areas, each of which can be explored without loading screens. Granted, the areas are so vast, that to begin with, there is a bit of minor hitching as the engine loads assets, but this hitching disappears over a couple of minutes.
This game seems a bit easier than the first two, which is a good thing for me. Clear Sky in particular was sort of confusing, I thought. There are many missions to do in CoP, and this time, I'm having a much easier time following what's going on. The engine is a bit dated now, but the important thing is that it's very polished, and runs very nice on my Q6600 w/ 9800GT and 6 gigs ram at 1920 x 1200 Direct X 9 setting with most options set fairly high, and draw distance maxxed.
For me, the most notable thing about this series has always been the atmosphere of dread that permeates the world, and that atmosphere is back in spades here. I literally shivered walking into my first nighttime thunderstorm with my meager flashlight showing the way. It was a delicious shiver. The atmosphere is simply unmatched. In fact, the first thing I did when starting the game for the first time is simply go exploring. There is much to explore, and I had an extreme amount of fun for 2 solid hours just doing that while not taking any missions.
When I finally decided to get into the meat of the game, I was pleased to find a wide variety of missions, during which you can still explore to your heart's content. I've also had many leap-out-of-my-seat in fear moments, where I was scared so bad I thought about quitting. Well, if you can't tell, I really love this game. It is exactly the kind of game I've always wanted to play.

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S.T.A.L.K.E.R.: Call of Pripyat is the third entry in the acclaimed S.T.A.L.K.E.R. series. Using the real-life Chernobyl disaster as the game's backstory, Call of Pripyat takes players into a world where treasure hunters, mutants, bandits, and mercenaries roam the lanscape, often in bloody conflict with one another. The game offers single-player mode and multi-player mode, and combines the qualities of a first-person shooter (FPS) and a role-playing game (RPG).

Story Year: 2012, Place: Pripyat, the wasted city near Chernobyl, site of the world's most devastating nuclear accident. Decades later, unstable and inexplicable artifacts with malevolent powers are discovered within the zone.
High risks do not stop the S.T.A.L.K.E.Rs, paramilitary adventurers and looters from entering the zone for profit. They are willing to face death to make a fortune by retrieving and selling those precious artifacts. When 5 military helicopters disappear in the zone, you must go undercover as a S.T.A.L.K.E.R and face off against mutants, an onslaught of enemy creatures, and other bizarre atrocities that reveal the true face of terror.
Gameplay Where most first person shooters rely on relentless action to engage their players, Call of Pripyat goes in an entirely different direction: allowing for long moments of silence amidst a desolate landscape and an ever changing vista. It's the stuff grade-A horror movies are made of. The haunting atmosphere tries the nerves of even the most seasoned gamer. The environment is dynamic: day and night alternate and are filled with thunderstorms and sunshine. Deadly radioactive emissions occur periodically but unpredictably, killing anyone and anything who cannot find shelter.
Players will live the life of undercover agent Major Degtyarev, an experienced stalker, as he eats, drinks, and sleeps in the Zone. S.T.A.L.K.E.R. CoP is non-linear gameplay at its best, as the player seeks allies and makes enemies in the treacherous and fragile balance between rival factions, bandits, and mercenaries. Friendships are only temporary in the Zone, where a bullet that was supposed to protect can become the instrument of death in a matter of split seconds.
Multiplayer modes provide endless enjoyment as players compete against each other individually and in teams to increase their rank and money. Climbing up the ladder is the way to get access to the most devastating weapons. A player's success depends on his proficiency in warfare and his ability to help his team.
Play on the Internet or over LAN includes: Death Match--every man for himself, the goal is survival; Team Death Match--Stalkers and Mercenaries go head-to-head in a battle of Soviet vs. NATO weaponry; Artifact Hunt--a small amount of artifacts and a large amount of greed clash Stalkers and Mercenaries compete to collect valuables; Capture the Artifact--capture the enemy's artifact and bring it home.
Key Game Features
Photorealistic graphics depicting the Zone
New story, a number of unique characters.
Over 70 custom missions and extended side quests
New monsters: Chimera and Burer.
New A-Life system, created using the players' best-liked elements of the first two games in series.
Sleep function added into the game.
New player's interface.
Possibility to continue the game after completion in freeplay mode.
The game is developed on X-Ray engine v.1.6
Supports DirectX 11.0
S.T.A.L.K.E.R.: Call of Pripyat Collector's Edition includes area map, tech-tree poster, stickers, and more!


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