Showing posts with label empire. Show all posts
Showing posts with label empire. Show all posts

Caesar IV Review

Caesar IV
Average Reviews:

(More customer reviews)
For me, there's nothing wrong with the game; it installed without a problem; the graphics are glorious and the play is fascinating.
Unfortunately, they did set the system requirements on the box lower than they should have. You need a better machine than they say you do to use all the features. I can get by with a solid playable version by turning off a couple of things, but the game is really, really good. The last game Tilted Mill did, 'Children of the Nile,' frankly had too much make-work in it that did not really apply to the projects you were completing. The game-play on this one is excellent; it's so excellent, in fact, that I'm seriously considering buying a bigger and better video card so I can use more of what's available.
I know that there is a temptation for manufacturers to put requirements on the box that will sell the maximum number of games, but I wish they would warn you that these requirements are not the optimum configuration; it would be even nicer if they would say what the optimum configuration is, so that there is no possibility of a nasty surprise.
It is a genuinely good game, though, and a work of art. If you have bought it and have been unable to play it properly, I would advise you to hang on to it; in the normal course of things, it'll probably play perfectly on your next computer, and it'll be worth the wait.

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Civilization IV: Beyond the Sword Expansion Pack Review

Civilization IV: Beyond the Sword Expansion Pack
Average Reviews:

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Beyond the sword offers so much more than the previous one. Here is what I believe to be the best aspects:
Espionage is now a much larger part of the game. You may use funding to increase and decrease the amount you would like to concentrate on it. Just like science and culture.
Next war mod- This will add about thirty more techs to your tree in the end-game. Clones, mechs, and mind control centers are just a few examples. The only thing I don't like about this is you have to load the mod in order for it too work. Also, it is a tad annoying that the end-game music plays throughout the entire game if you choose this.
A bunch more leaders and few more civs- this is always a bonus. Holy Roman Empire and Byzantium are great choices. Being a fan of ancient Mesopotamian culture I appreciate the Babylonians and Sumerian civs being added as well. Native Americans are also a fun addition.
There is a new random event concept that actually adds a lot of fun to the game. Something good or bad happens at random and you make choices that either make things better or worse.
When it comes to the scenarios, it looks like they were going for a bit of experimentation instead of the usual. Still if you're anything like me you play these once and never look at them again.
There is one that is like a cyber-punk scifi where you fight zombies. Interesting idea but there isn't much to it. Just walk around in dark buildings while you are assaulted by wave after wave of zombies.
Perhaps the best one is an outer space scenario where you colonize planets. About ten new space civs to choose from and a brand new tech tree .
The Charlemagne scenario as you may have guessed involves the many countries vying for power during the dark ages.
Broken star is a russian campaign that involves a fractured russia. Choose a faction and attempt to find nukes.
I believe the animations have been improved and the units of different civs have been changed so they have more personality. ie. an asian civ will look asian while a native american civ looks native american, instead of the units of every civ looking the same.
Unlike the last installment I believe your getting your moneys worth this time around.


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Europa Universalis III Review

Europa Universalis III
Average Reviews:

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I have had the game less than a week and have already spent WAY too much time playing. It's great! The AI is very good. Lots of decision making in the form of alliances, builing up your country, manpower, diplomancy, war, merchants and more. Yet, you don't get bogged down "micromanaging" everything. Planning for the long term is necessary and acheiving "victory" is what you make of it. Just surviving for 300 years could be considered a great victory for the likes of Barvaria or Serbia. You have control to make and create history.
The game has been visually redesigned as well. It looks great. It's not World of Warcraft, but compared to EU2 it's leaps ahead of it. An upgrade is already available (for free) from the publishers on thier website. The game comes on one CD and is quick to load. A great game for lovers of history and gaming.

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