Showing posts with label addictive. Show all posts
Showing posts with label addictive. Show all posts

Capitalism II Review

Capitalism II
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Capitalism II is an old game (it will run on Windows 98), which means that the graphics are not great and it is pretty limited in other ways as well, but it also means that it is light weight. And this is a definite plus for me.
Capitalism II is a financial empire builder, with a pretty extensive tutorial system. I am not finished with the tutorials, and have failed many of them a few times each (learning each time). This game is very addictive. I got it two days earlier than I was supposed to, and I am writing this review 2 days late because i have spent way too much time playing this game. As old as this game is, I have stayed up until 4am playing it.
If the idea of starting off with a small store or just a little money, and growing your company into a monstrous corporation appeals to you, then you should give this game a try. Among the many things that are possible with this game, you can use the stock market to take over your competition, and then use their money to take out other competitors as they pop up. You can build many things ranging from mines and farms, to huge factories producing computers and even automobiles (among many other things), along with the retail stores or show rooms to sell them in. And I left out apartment buildings, R&D centers, and a few more. It does not get too far into micro managing. And, with as much as it does have going on, I am very glad of that.
I hope this review has been helpful. And LOL I hope it made sense, as I have once again stayed up way too late playing this game. LOL


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Big Kahuna Reef: A Wave of Underwater Puzzle Action Review

Big Kahuna Reef: A Wave of Underwater Puzzle Action
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Big Kahuna Reef is like several PC games out there that require players to make matches of three or more items in order to clear the board. With this game, your goal in the earlier stages is to clear the board and free the fish by making matches of three or more items. In later levels, you have to match 3 or more items in order to bust the fish out of boxes, chained boxes, metal boxes, and more.
Irregular shaped puzzles and metal/chained boxes make for some challenges. I rarely run out of time on these puzzles, but when I first played it during a trial period, I did run out of time.
There are four beautiful backgrounds and the fish are very relaxing. The symbols you need to match include white pearls, black pearls, crabs, shrimp, shells, and more. On the border of the game, there are black fish shadows with black round circles below. These represent the amount of boards you need to clear to be able to release a particular fish or sea creature. Once you clear a particular level, you can release as many fish into the aquarium as you like. One level even allows you do release schools of silver fish! (can't remember the name of the fish right now).
You can also just watch the reef from one of four vantage points. In fact, you can even set it as your screen saver. I have the reef set as my screen saver and it's very relaxing (and beautiful) to watch the fish.
There is a "net" power-up that is activated after you make so many matches. This allows you to remove ANY piece in the board, which proves especially helpful for the challenges of irregularly shaped puzzles.
In my opinion, this is the best "eliminate groups of 3 or more on the grid" games out there. (I own several, including Jewel Quest, Bejeweled 2, and Phlinx). The graphics are gorgeous, and the music is very soothing...but very "island" like. (Think Hawaiian or Jamaican music.)
Highly recommended!

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Civilization IV: Beyond the Sword Expansion Pack Review

Civilization IV: Beyond the Sword Expansion Pack
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Beyond the sword offers so much more than the previous one. Here is what I believe to be the best aspects:
Espionage is now a much larger part of the game. You may use funding to increase and decrease the amount you would like to concentrate on it. Just like science and culture.
Next war mod- This will add about thirty more techs to your tree in the end-game. Clones, mechs, and mind control centers are just a few examples. The only thing I don't like about this is you have to load the mod in order for it too work. Also, it is a tad annoying that the end-game music plays throughout the entire game if you choose this.
A bunch more leaders and few more civs- this is always a bonus. Holy Roman Empire and Byzantium are great choices. Being a fan of ancient Mesopotamian culture I appreciate the Babylonians and Sumerian civs being added as well. Native Americans are also a fun addition.
There is a new random event concept that actually adds a lot of fun to the game. Something good or bad happens at random and you make choices that either make things better or worse.
When it comes to the scenarios, it looks like they were going for a bit of experimentation instead of the usual. Still if you're anything like me you play these once and never look at them again.
There is one that is like a cyber-punk scifi where you fight zombies. Interesting idea but there isn't much to it. Just walk around in dark buildings while you are assaulted by wave after wave of zombies.
Perhaps the best one is an outer space scenario where you colonize planets. About ten new space civs to choose from and a brand new tech tree .
The Charlemagne scenario as you may have guessed involves the many countries vying for power during the dark ages.
Broken star is a russian campaign that involves a fractured russia. Choose a faction and attempt to find nukes.
I believe the animations have been improved and the units of different civs have been changed so they have more personality. ie. an asian civ will look asian while a native american civ looks native american, instead of the units of every civ looking the same.
Unlike the last installment I believe your getting your moneys worth this time around.


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