Showing posts with label civilization. Show all posts
Showing posts with label civilization. Show all posts

History Great Battles Medieval Review

History Great Battles Medieval
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OK, I admit I am not the sharpest knife in the drawer when it comes to gaming, but this one borders on the absurd. Graphics are fair, and I like the ability to explore different tactics when doing battle. But the problem I ran into is in the first campaign. First two battles are reasonable, but when you get to the third battle, the computer gives the opposing army such a huge advantage in the number of enemy forces that accomplishing the mission is impossible, even when the difficulty level is set at "easy". (I looked at another forum and found a player had a similar problem.) Since each battle must be won before others are unlocked, I am stuck at this point in the campaign and all I can do is fight the same battles over or just play skirimishes. The reason I say wait a while before purchasing is that it is a brand new release and perhaps the creators will come out with a patch.

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Civilization IV: Beyond the Sword Expansion Pack Review

Civilization IV: Beyond the Sword Expansion Pack
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Beyond the sword offers so much more than the previous one. Here is what I believe to be the best aspects:
Espionage is now a much larger part of the game. You may use funding to increase and decrease the amount you would like to concentrate on it. Just like science and culture.
Next war mod- This will add about thirty more techs to your tree in the end-game. Clones, mechs, and mind control centers are just a few examples. The only thing I don't like about this is you have to load the mod in order for it too work. Also, it is a tad annoying that the end-game music plays throughout the entire game if you choose this.
A bunch more leaders and few more civs- this is always a bonus. Holy Roman Empire and Byzantium are great choices. Being a fan of ancient Mesopotamian culture I appreciate the Babylonians and Sumerian civs being added as well. Native Americans are also a fun addition.
There is a new random event concept that actually adds a lot of fun to the game. Something good or bad happens at random and you make choices that either make things better or worse.
When it comes to the scenarios, it looks like they were going for a bit of experimentation instead of the usual. Still if you're anything like me you play these once and never look at them again.
There is one that is like a cyber-punk scifi where you fight zombies. Interesting idea but there isn't much to it. Just walk around in dark buildings while you are assaulted by wave after wave of zombies.
Perhaps the best one is an outer space scenario where you colonize planets. About ten new space civs to choose from and a brand new tech tree .
The Charlemagne scenario as you may have guessed involves the many countries vying for power during the dark ages.
Broken star is a russian campaign that involves a fractured russia. Choose a faction and attempt to find nukes.
I believe the animations have been improved and the units of different civs have been changed so they have more personality. ie. an asian civ will look asian while a native american civ looks native american, instead of the units of every civ looking the same.
Unlike the last installment I believe your getting your moneys worth this time around.


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Europa Universalis III: Complete Review

Europa Universalis III: Complete
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Europa Universalis III Complete contains the original game and the two online-only expansions. This is the best grand strategy game on the market for several reasons. It is chock full of content: you can control any of the game's 313 countries from the year 1399 until 1820. It is very deep and you are constantly doing things: forming colonies, trading, declaring war, sending missionaries, undertaking specific missions, building troops, fighting rebels, declaring national ideas, forming your administrative court, drafting laws, balancing your budget, researching new technologies, and way too much more. Europa Universalis III has a very active modding community that has come up with some fantastic changes to the basic game, from more historically accurate simulations like Magna Mundi to simple map changes. In short (too late!), if you have ever wanted to run your own country and you lack the money to run for president/prime minister/dictator for life, then this is what you need.

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Sid Meiers Civilization IV: The Complete Edition Review

Sid Meiers Civilization IV: The Complete Edition
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Civilization is a turn-based game where you essentially have to build up a civilization, and move in turn with other civilizations. They may decide to make war with you, they may trade with you, you may crush them. Anything can go on.
When I got Civilization 3, I loved it. It was brilliant for a TBG. The graphics were (for my computer) very fluid and animate. The city graphics were very nice on the map and in detail mode. Diplomacy, war, and construction were all easy to handle (but I usually ended up losing wars or making many very costly amounts of units).
Civilization 3 was great. And Civ 4 was even better.
Now, it does require a decent GFX card. The first time I tried to play it on some archaic piece of dreck of a card (came with the machine), I couldn't see the map - it was black. But when I upgraded to a GeForce 2 card (a relatively old but reliable card), it all came to life. Unlike Civ 3, the map looked very, very realistic. Hills weren't just large bumps in the ground; mountain ranges looked more nautral. Furthermore, you can see where your workers are working ON THE GAME MAP! They're represented by little huts on the map. That's a good improvement over any of the previous versions.
Also, you can build MORE than just farms and mines now. You can build at least three different types of building on any one square of terrain (except a few like desert and ice), and sometimes five or six, including towns (+ gold), windmills (+ food), and foundries (+shields, - food). It's much more complex than before. And that's just the economy.
You can also build more units than before. And it's no longer just simply the rock/paper/scissors method of countering units anymore. Units LEARN what to fight and how to fight it! They still use the experience system (kill a random number of units and get an upgrade), but the upgrades are different. Now, instead of simply hitpoints, you can configure your units to be excellent city attackers, or counters to cavalry, infantry, or artillery, or even capable of healing other units around them. There's more, but I don't want to spoil ALL of it for ya.
One thing I will note, though, that was particularly useful to me: Civ 4 allows you to see the survival rate of any units you have versus the enemy if you should so choose to attack them. This has IMMENSELY helped my strategy in Civ 4! I now know that charing with every unit you've got into a city's a bad idea; you need to decimate the walls with cannons or catapults first.
Other notes include the interesting looking figures who play against you (including Julius and Gaius Caesar, Stalin, Saladin, Roosevelt, Churchill, Boudica (an attractive Celtic leader with a mean streak), and even Mansa Musa (no clue who he is, except that he lead the Empire of Mali - that's on Africa's west coast).
Sid Meier has, once again, made genius material. It'a fun, educational, and it now even includes religion. (Sure, it's not exactly historically accurate religion - Christians without being Jews? - but it's a step forward IMHO).
4 of 5 because, well, frankly, I'm not really a TBG type of guy, but this was a great game, and worthy of any Civilization, Colonisation, or other Turn-Based Game fan.

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The GamesWith over 6 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest PC game franchises of all-time. Now, Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options. Civilization IV will come to life like never before in a beautifully detailed, living 3D world that will elevate the gameplay experience to a whole new level. Civilization IV was already been heralded as one of the top ten games of 2005, and a must-have for gamers around the globe. Key Features
The Strategy Classic - Includes the multiple game of the year award winner that started the series. Rule throughout time and create your legacy in this landmark game.
3D Living World - Detailed environments where animals roam and smoke billows from small huts, set in a vibrant and colorful world.
Innovative Features - Great People, Holy Cities, missionaries, variable game scales, new land, sea and air units, and loads of new civics.
Sid Meier's Civilization IV: Warlords is the first expansion pack for theaward-winning game that has become an instant worldwide hit. Paying homageto some of history's greatest military leaders, the expansion will deliversix unique and interesting scenarios, giving players the chance to changethe course of history with the help of their new powerful "Warlord" unit.Civ IV: Warlords includes new civilizations, leaders, units, andwonders that will offer even more fun and exciting ways for players to expandtheir civilization's military power. Key Features
New Leaders & Civilizations - More of history's greatest military leaders including Shaka, Wang Kon and Augustus Caesar, plus six all-new civilizations.
Warlord Unit - Utilize a great new person unit – the Warlord. Change the course of history through military might.
New Scenarios - Eight new scenarios including Alexander's Conquests, the Rise of Rome, Genghis Khan and more.
The biggest, most ambitious Civ expansion pack ever Sid Meier's CivilizationIV: Beyond the Sword is the second expansion pack for the definitivestrategy title Civilization IV – the 2005 PC Game of the Year andworldwide hit. Focusing on the late-game time periods after the inventionof gunpowder, the expansion delivers more epic game and scenario contentthan any Civ expansion pack in the history of the series. CivilizationIV: Beyond the Sword contains 11 amazingly unique and challengingscenarios created by the development team at Firaxis, as well as some esteemedmembers of the Civ Community. In addition, ten new civilizations,sixteen new leaders, five new wonders, a variety of new units and severalnew gameplay innovations offer players even more strategic optionsfor expanding their civilization's power as they strive for world domination. Key Features
The Biggest Civ Expansion Ever - A massive increase of 10 civilizations, 64 buildings, 11 scenarios, 5 wonders, 6 technologies, corporations, brand new espionage system and expanded trade routes.
Scenarios - Expect the World: 11 additional scenarios include settling new worlds in Final Frontier, battling zombies in Afterworld, conquering medieval Western Europe in Charlemagne and more.
Unstoppable Corporations - Found your own corporation and spreads its influence as another tool to gain control over the world.
Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization strategy game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players lead a European nation on a quest to colonize and thrive in the New World. Players will be challenged to guide their people from the oppressive motherland, discover a New World, negotiate, trade and fight as they acquire great power and battle for their freedom and independence. Key Features
Classic Game Design - The strategy classic Colonization is rebuilt with beautifully improved visuals, while retaining the famous addictive gameplay and endless fun that are synonymous with Sid Meier games.
Establish a New Nation - Play as the English, Spanish, French or Dutch and journey to a brave new world in search of freedom from your oppressive homeland.
Multiplayer Offers Tons of Replay - Compete with friends from allover the world via the Internet and Play by E-mail modes or competelocally via the Hotseat and LAN modes, offering endless ways to conquerthe New World.

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Sid Meier's Civilization 3 Complete Review

Sid Meier's Civilization 3 Complete
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In my opinion this is the greatest strategy game of all time. You start off with one city and watch it grow and flourish into a country/civiliazation. The game features enormous depth along with the brilliantly simple interface which allows the player as much control as he/she sees fit.
I've played the PC version and I'm happy to say that the Mac version is identical. Runs great on my Powerbook G4 and Tiger.

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Civilization III: Complete includes the original game, Civilization III, plus both expansion packs, Conquests and Play the World. This bundle introduces Civilization III multiplayer capabilities to the Macintosh platform for the first time. Gaming fans can now enjoy Civilization III, the highly addictive journey of discovery, combined with the updated and enhanced multiplayer expansion pack Civilization III: Play the World, as well as all of the great new Civs, Scenarios, and Features from Civilization III: Conquests! Civilization III: Complete provides more ways to win, more ways to explore, more strategies to employ, and more exciting modes of play all in one box! Civilization III: Complete gives Civ fans the opportunity to enjoy unmatched strategic gameplay alone or against players from around the world.

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