Showing posts with label driving game. Show all posts
Showing posts with label driving game. Show all posts

Dirt Track Racing (Jewel Case) Review

Dirt Track Racing (Jewel Case)
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(More customer reviews)
This is a great game, but if you want to multiply the fun, race online! You need to download a patch in order to make it work but is well worth the effort. Install the game with the multiplayer option. Then install the patch. Click on the gamespy icon... and click refresh when it comes up. Pick a server.. right click.. and launch...
This is the most fun! There are hundreds of people from all over the world racing.. and its a blast!
I can't wait to see the new Dirt Track Racing 2 game!

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In Dirt Track Racing, players start with $1,000 in their pocket.With the money, players need to purchase their vehicle.They start in the lowest class of competition and will need to buy a hobby stock car for $500.Then by winning prize money and attracting sponsorships the player can purchase faster vehicles, racing parts to upgrade their vehicles and enter new classes of competition.Resource management and decision making are just as critical as driving skills if players want to escalate their careers, from amateur to professional.Dirt Track Racing also features 8 separate series of competitions (local, regional and national) of varying difficulty.Each competition has a full simulation of practice, qualifying, heats and main.Dirt Track Racing features 3 different play modes (in arcade or full simulation), including single-player racing only, career-mode and multiplayer (up to 10 players) over LAN and Internet.Other game features include:30 Tracks in 12 different race series: * Length (1/8th to full mile) * Banking (flat to 33 degrees) * Clay or dirt * Oval, D-oval, tri-oval, egg-shaped, figure 8 (with collisions)Three Classes: * Hobby or Pure Stock (cheap, no modifications) * Production Stock (more advanced, stock body, some modifications to mechanics allowed) * Late Model Class (professional, highly modified, fiberglass bodies)18 Vehicles across 3 classes: * Each vehicle has 5 paint schemes (a total of 90 paint schemes) * Players can choose the number they want on the car * When player's attract sponsorships the sponsor's logo will appear on * the vehicleResource Management (player's can spend their money for): * Purchasing new vehicles * Upgrades * Repairs * Entry fees * Tires and practice time on the track

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Need for Speed: Underground Review

Need for Speed: Underground
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Driving fans rejoice! Jumping on the popularity of import street racing, and borrowing heavily from the driving scenes of The Fast and the Furious, NFS Underground is a combination of both beauty and brains that's a must-have for any racing fan; provided you have the hardware to handle it. Best of all, you don't have to endure Paul Walker's lame acting.
Slicked up and glowing with neon, EA's latest release is the most visually stunning NFS game produced to date. You can actually see the reflection of your car and the surroundings off the rain-soaked streets. Even more impressive are how the screen explodes in light and your surroundings shake into a chaotic mess as you approach speeds much higher than your car was originally designed to handle. It's the most visceral feeling of speed in a game yet as you really feel like your computer is doing 150mph. Unfortunately, all this eye candy comes at a price as you'll need some serious hardware to experience it in all its glory. Plan on having at least a Geforce 3 or a Radeon 9000 just for low detail settings. For full detail you'll need at least a Radeon 9600 or a Geforce 5600, not to mention a quick CPU and plenty of RAM.
Many liked EA's previous NFS release, Hot Pursuit, but I was disappointed as the attention to the driving physics seemed to go out the window. I had the same complaint about Midnight Club II; a game that, in a word, sucked. Fortunately, I can say this is not the case in NFS Underground. Each car has a distinctive feel, with individual strengths and weaknesses. It's an arcade racer at heart, but there are enough differences in the cars to make you want to experiment with different cars and find the one that suits your style of driving best.
Sound effects are top-notch. THX enabled, the engines roar to life and cars, buildings, and slow moving objects whoosh past your ears in true surround sound. Those with 4+ speaker setups are in for a real treat with this game. Also included are about 25 tracks ranging from rap to rock to techno, featuring artists like BT, Nate Dogg, Overseer, Fuel, and Static-X. While it's a decent selection, it's still only about 2 hours of music. Perhaps it's just me, but music with vocals gets repetitive and annoying over time as opposed to background music. I never liked that "Get Low" song much to begin with. I've heard it so much now I'm at the point of self-mutilation. Fortunately, EA provides you with the ability to customize the soundtrack so you can eliminate the songs you don't like.
The game isn't perfect. Even with 21st century technology, EA programmers are still unable to create any car damage modeling whatsoever. The cartoonish sight of your car doing triple flips in midair and on the street, only to land without a scratch seriously detracts from the otherwise realistic looking environment you're racing in. And, like all NFS games before it, you're still racing in a tunnel whether it looks like it or not. Just once I'd like to do an out of control jump and actually land in a swimming pool or someone's house instead of simply pinballing off the edge of the screen and back on to the road. The lack of a replay option is also unfortunate.
Customizing your car is a cool (and addicting) feature of NFS Underground, yet EA's method of implementation leaves something to be desired. I can understand that performance options, such as turbo, NOS, and weight reduction kits, are not unlocked until you win key races so the game remains balanced. What I don't understand are why visual upgrades such as paint, vinyl, and even decals are locked up? It's almost laughable to win a race just so you unlock a sticker.
Even with these minor gripes, I would have given it five stars. The "last straw," so to speak, is the A.I. The game gets insanely difficult as you start to climb the ranks. Races are won and lost in mere tenths of a second. What will set you off the deep end is the phenomenon of what I can only describe as the computer "throwing cars at you." As you round a blind corner or jump, you will frequently find yourself directly in the path of the only car on the road. I've been in situations where I have opponents directly to the left and right of me. Guess which lane the slow moving car is in? To some extent, you can use this to your advantage by closely following (drafting) an opponent so they slam into the traffic meant for you. Unfortunately, you still have to compensate for the fact that all of your opponents are psychic. I can't tell you the number of times an opponent managed to slam on the brakes to avoid traffic they couldn't possibly have seen in advance. As much as I love this game, this unfair advantage is too aggravating for me to be able to give it five stars. In the difficult settings, winning becomes less about driving ability and more about dumb luck that you don't slam into something that'll cost you the entire race.
That said, I still recommend this game for racing fans. It's a high-tech thrill that really does fulfill your Need for Speed and it's certainly one of the finest games EA has produced.
Hope the review helped.

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Highly Tuned for Intense SpeedProduct InformationHit the streets in the world's most elite tuner cars and take down the ultimateracers in your own customized machine. To own the streets you'll have to riskit all in a variety of high-styling high-speed events -- including Drift Dragand Circuit. Tune your car to perfection by winning hundreds of upgrade partsthen go underground for the most intense addictive driving experience of yourlife. When it comes to speed no other game comes close to delivering this kindof action. And while the need for speed is what keeps you coming back for morecustom looks are your ticket to scoring big with the crowds. You are what youdrive in Need for Speed Underground.Product FeaturesFeel speed like never before. Graphics that obliterate the envelope andturbocharged physics make this the fastest gameplay experience ever.Choose from 20 elite licensed tuner cars from Mitsubishi Toyota Subaruand more.Fully customize your car with hundreds of aftermarket parts from top-namemanufacturers. Change your car's appearance to fit your personality changeits performance to fit your driving style.Huge highly detailed environments push your gaming hardware to theabsolute limit as you battle to own the streets in your urban streetmachine.Race hard and win upgrades including weight reduction kits turbosuspension kits tires wheels and nitrous.Set the asphalt ablaze in a variety of game modes including Drift Dragand Circuit.Go underground and become the ultimate street racer in the epic Storymode.Build your ideal car take it online and take on the world's fastestcompetition.Windows RequirementsWindows 98 Me 2000 or XP700MHz or faster128MB of RAM for Windows 98 and Me256MB of RAM for Windows 2000 and XPX CD-ROM Drive or faster2.0GB or more free hard drive spaceDirectX 9.0 compatible video card DirectX 9.0 compatible sound cardVideo Card

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Need For Speed: Most Wanted Review

Need For Speed: Most Wanted
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So here's my take after having played the game for two weeks.
Visually this game is stunning. Add to that a nearly endless selection of customization options for your rides and were talking some serious eye candy and I didn't even need a high end graphics card to run it smoothly with all the video options maxed out. My only complaint about the graphics is the lack of wide screen resolution settings. As a result, the screen is stretched on my wide screen monitor.
The racing, in all modes, is fun, though lacking in realism. It seems to me EA wanted to make another Need For Speed game and add a pinch of GTA into the mix in that you get points for causing as much damage to city property and police vehicles as possible. In drag race mode, if you hit an object at a high enough speed and your car will be "totaled" and you automatically lose. It would have been nice for this feature to be extended consistently throughout the game rather than turning roadside objects into targets for your car to flatten.
The difficulty between different race modes is very unbalanced. For example, competing in a circuit race against other drivers is very easy throughout the game whereas running a timed interval race gets tougher the higher up the blacklist you progress. This is both good and bad. While it's nice to have the easy races to generate income, having to attempt some of the harder race modes twenty times just to progress your career is tedious.
All the negatives of game play are overwhelmingly outweighed by the positives. The courses are fun and there are some pretty creative shortcuts; some that help, some that don't. The police chases are loads of fun and listening to the in game police scanner adds a lot of atmosphere. Another great feature about the game is the ability to turn "Catch Up" on or off. One of the most annoying things in a lot of racing games is the computer drivers will "cheat" if you get ahead of them and you can't pull away from them. My guess is developers do this to keep things competitive, though I see it as more of a lack of good AI, but in NFS Most Wanted you can turn this off. Great bonus.
Finally, a word about the music and FMV. A very negative word. In a nutshell, it takes away so much polish this game has to offer. Having to sit through the opening FMV sequences in the beginning of the game (I couldn't find a way to skip them) is torturous. What's worse is the music selection in the game. It's horrendous, unless you're into rap, hiphop, and bad metal (in which case I still don't think fans of those genres would consider it good music). That you can't play your own MP3 list through the game is an unforgivable oversight by EA. I don't know what they were thinking, but in this era of gaming that is completely unacceptable.
To sum it up:
Pros: Great graphics, fantastic (and nearly endless) vehicle customization options, large selection of vehicles, police chases are loads of fun.
Cons: The music is horrendous, can't play your own music through the game (the game loses one star for this alone), lack of realism in races, lack of wide screen resolution settings.

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Need for Speed: Prostreet Review

Need for Speed: Prostreet
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I've played the NFS series since the very first title and have watched as they changed the core of their game from title to title. In this installment, you play the usual racing guy who's out to prove his name against some racing gurus who hate him.
You start out with a few low level cars and work your way through a very long career map. The race types are similar to the ones in the past. Drift, Grip (i.e. a normal race), speed challenges and drag strips.
The feel of the game has definitely moved away from the very arcade like style of racing in Underground, but not so far to where it drives like a professional racing game would (like in Forza 2). It's a good balance, I find. There is no big world like there have been in the several past titles, so races are entered by visiting "race days" and selecting the ones to compete in. I miss the police chases from Most Wanted, but obviously that was a whole other style.
Overall, I'd say if you enjoyed Most Wanted and other NFS titles, this is a good buy. You won't be let down. Here are pros/cons broken down:
Pros:
-Driving is more realistic than the past several titles
-Car damage is a great addition. No longer can you just enter a turn at 200mph, hit the wall and then continue driving.
-LOTS of car customization available. You can spend hours tweaking your car to the desired specification.
-Graphics are great.
Cons:
-Announcer on race days and at race events is *really* irritating. I muted him minutes into the game.
-No city to free-roam around in (I enjoyed that aspect a lot)
-All races are closed and "legal", so there isn't any traffic to dodge or cops to run away from.
*Edit Note: I'd like to also add that I run this on Vista Ultimate and haven't had any problems with it...so if you're running Vista and are worried because you don't see it as a supported OS, you will probably be fine. (Who can ever tell with Vista)


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Need For Speed: Prostreet PC DVD

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