Average Reviews:
(More customer reviews)I would describe this game as stable, oldschool coding in a world of advanced graphic games. It reminds me of a Sierra game in this respect. Some people had problems with it, but I've played the campaigns twice on two different comps with no bugs. There is a patch you get a link to by email when you register the game, but it is only to improve the functionality of the skirmish and online gameplay features, and doesn't affect the campaign in any way. I can't seem to win if I don't play on the difficulty setting Easy, however. I wanted to play a space game and this scratched the itch. There are four campaigns, each with about 8 missions, and some rather long movies between them to carry the plot along. The movies could've been better: it's not the graphics, but the sense that the voice scripts were not read in the same room by the readers, and cut/edited together to give a feel of synchronicity.
The gameplay is, well, hard. There are so many commands it takes a while to understand what to do to give that competitive edge. Every attempt is made by the game designers to alleviate some of this - fully customizable commands, etc; but the system defaults for keyboard/mouse control are as good as any... For example, it took me a long time to figure out how to attack with the Lunar Corporation "Ripper" ship. After playing it a while, though, it gets really fun. A Save Replay function stores a set portion of the game as a file so you can review your tactics later, or just watch how you annihilated the enemy. It is like Starcraft with a lot of additions, including customizable ships and a "hero" who can collect special tools to help them (armor and weapons). The campaign is like a cross between Aliens (the movie) and Stargate. I would say it's worth the $20 I paid for it, and I am satisfied.
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