Showing posts with label hidden object. Show all posts
Showing posts with label hidden object. Show all posts

Mystery Case Files: Dire Grove Review

Mystery Case Files: Dire Grove
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This games a GREAT. It kept me on for hours. The interaction was one of a kind. Get it !! I hope the have an addition to "Dire Grove".

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Mysteryville Review

Mysteryville
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I bought this game thinking it would go on and on, boy was I wrong. This game only last about 2 hours and then you have to go to the beginning. Do not bother buying this game, just download the free hour games on Game fish or spin top and you will have hours and hours of fun.

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Hidden Expedition: Titanic Review

Hidden Expedition: Titanic
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As an adult who has purchased this game, I'm thinking one shouldn't have high expectations for things that give them hours of mindless fun. That's why I'm giving it 4 stars, instead of 3 or less. If you're looking for something that will hold your attention while you kill some time, or give your mind a bit of a rest, then this game is perfect. In fact, it can be rather addictive in that respect. I'm not one for complicated games, so personally, I love it.
I don't think a synopsis of the game is necessary (it's a game of "find the hidden object" - not too many ways to elaborate on that), so I'll just say that the graphics are nice, and I like how the lists of items to be found change each time. Some objects are easy to find, others take a minute to locate. I'd prefer it if the extra "challenges" (they're really not all that challenging, especially after you've completed the game once) in between the levels changed as well, but sadly, they don't.
My biggest peeve with the game, if I can really even call it a peeve, is how it ends. While cracking that particular challenge is fun (again, in the mindless way), not only is it vague about how you actually accomplish it, it's rather anticlimactic. I won't ruin it with details, but suffice it to say that if you're playing the game for the most appropriate reasons (see above), the fact that the ending is kind of ho-hum shouldn't be a problem.
I'd definitely recommend it for anyone who'd like something that will keep them amused as they kill some time, but if you're looking for something more exciting - or something that requires more a complex thought process - this isn't it.
That said, my nephews (who are 4 and 9) love it! So, if you're looking for something that just about anyone in the family will enjoy, regardless of age, then my recommendation increases tenfold. I'm not an expert in childhood development, but I'm sure it doesn't do any harm to kids when developing their hunting skills on an intellectual/visual level, and it would probably do their attention spans a bit of good, too.

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Hidden Expedition: Titanic takes place at the bottom of the ocean in the sunken wreck of the once-great ship.The player moves through one of twenty locations in and around the ship, searching through antique items strewn about in search of clues to the lost Love Diamond.As the occasional bubble floats by, or the player spots light ripples with hauntingly eerie music combine to create a true sensation of being underwater in one of the world's most interesting locations.

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Inspector Parker Unsolved JC Review

Inspector Parker Unsolved JC
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Because of its affordable price, I bought Inspector Parker sight unseen. I had (mistakenly) thought it was a hidden object game like the Mystery Case Files (Prime Suspect, Huntsville, etc.)
Essentially, Inspector Parker is a logic game. Remember those logic puzzles in book format where there is a cast of characters wearing different clothes in different rooms--and then, after reading some clues (John wore a green hat but was not in the kitchen), you had to place each individual in a particular room wearing particular clothing?
Well, this game is a lot like that, except the same premise is carried out visually. You get a vertical "slice" view of a house with several characters and several weapons. Based on the clues given, you have to figure out who was in what room with what weapon.
It's not a bad game...but it's not, in my opinion, an enjoyable or addictable missing object game. (I get enough of a mental workout writing, so I tend to look to PC games to relax between chapters or reviews.) No, this requires a bit more brain power akin to logic puzzles. If logic puzzles are your thing, you may enjoy this. But if you're looking for casual gaming that doesn't require a ton of logical analysis, you may be a bit disappointed.
Janet Boyer, author of The Back in Time Tarot Book: Picture the Past, Experience the Cards, Understand the Present (coming Fall 2008 from Hampton Roads Publishing)

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Mystery Case Files: Dire Grove Review

Mystery Case Files: Dire Grove
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I don't know about you, but I play casual games as an escape, to go someplace where there are no utility bills to pay or meals to cook. Somewhere new and exciting. "Dire Grove" is the perfect escape, so immersive you'll shiver in your computer chair, as it never stops snowing in the strange, isolated little English town where you're marooned behind an abandoned car, its lights on, its doors open, a cryptic note on the front seat.
The graphics are gorgeous and "Dire Grove" is a worthy successor to "Return to Ravenhearst" both as an art production and a drama. Most of the action takes place before you arrive on the scene but near the abandoned car you find the first of 20 videotapes scattered around the area which document the adventures of four graduate students who seek to find the truth behind a Celtic legend and quickly get into deep, deep trouble. The tapes are very well done and as you pick them up and listen to each one you'll detect the palpable rising distress of the students as they get sucked into a strange world from which they cannot escape.
Of course, you've got to find the twenty-somethings! You've got to rescue them! With the snow crunching under your boots and the wild wind whistling in your ear, you'll explore the lonely, bleak cold area, including a creepy old bed and breakfast inn, a cemetery guarded by a hungry wolf, a sabotaged historical museum, an old mill, an abandoned barn, a boat shack and much more.
Sparkles will let you know there's a hidden object cache for you to explore and you save one tool from each hidden object location to use somewhere, somehow- a saw, a plank, a hammer, nails, a fire extinguisher. All of the tools are utilitarian and perform a sensible function. There's no combining of odd or inappropriate objects, but you will have to use your ingenuity to put the tools in the proper place such as powering up a generator to provide lights for the inn.
There are many stand-alone puzzles for you to solve as you trudge along in the snow. They are hard enough to be interesting but not so difficult that you become a basket case of frustration. From tile rotation to code deciphering, sliders, pattern connections and at the end a nifty riddle and alphabet sequencing puzzle, your brain will get a good workout. However, you can by-pass the puzzles if you wish.
"Dire Grove" pulls you into an atmosphere of dread: gloomy orchestral music is interrupted by eerie ambient sounds, crunches, squeaks, groans. You'll get so immersed you'll forget where you are! All in all, Grove is a cut above the rest. Perhaps you can call it class, but whatever you call it, don't miss this one!


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Vampire Mansion - A Linda Hyde Mystery Review

Vampire Mansion - A Linda Hyde Mystery
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I have windows 7 and was only able to get through 2 chapters when the game froze. Tried twice but froze at same spot and gave up. It is definitely a different game play and I started accepting it but then it stopped. Disappointed.

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Gardenscapes Review

Gardenscapes
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I usually don't buy hidden objects games because of their lack of replay value to me, but I really love this one.
The presentation is lovely. The story is that you inherited of your grandfather's house, and you're in charge of restoring its garden, and eventually to take part in a garderner's club contest. You will be visiting all of the house's rooms (15 in all) to sell the items hidden within them.
The game can be played timed or untimed. There are 3 different types of hints you can use: standard (and you'll get bonus money if you don't use those), as well as camera and thermometer hints that are hidden within the rooms (cameras show a flash of where the objects are located, while thermometers change your cursor from cold to hot as you move it across the scene).
You can serve up to 5 customers at once, for a total of 20 customers (objects) to find per room. The customers' faces appear on the left of the screen along with the name of the object they want to buy and how much they'll pay for it. Once you find the object, a pile of coins is displayed in place of that customer -- it's up to you to click the money to immediately get another customer, or wait until you finish serving one of the other customers. This way, you can control how many customers you're handling at once -- if they have to wait too long (I mean, really too long -- and this is independant of whether you selected timed or untimed mode) the amount of money they offer you for the object will slowly decrease.
Sometimes, customers will ask you to find a set of 2, 3 or 4 similar objects (for instances, 3 pairs of gloves). If you manage to click on all items in the set in quick succession, you'll get a bonus amount of money.
Every so often, you'll also receive letters from special customers asking you to sell them a set of 20 objects (for instance 20 coffee makers) hidden in a single room. Other times, you'll have to find a set of 20 objects hidden among several different rooms on top of the 20 standard hidden objects.
Also, on top of the objects you'll have to search for customers, a certain amount of loose coins are hidden within each scene. Don't miss them if you want the extra money.
What is really nice is that, not only does the list of objects you have to find changes everytime (that's the norm for HOGs), but also most of the items within the room (and the coins) will be moved around! So if you found that umbrella next to the chair last time, it might be a different size and in a completely different place next time! This truly add enormous replay value to the game.
Another thing that adds replay value is the beautiful garden. Between each room search, you'll be brought back to your garden where you can use the money you earned to buy items. For each item, you'll be able to choose between 3 different styles which you can mix and match anyway you want. You can even change your mind later on (for a small fee) and pick another item or style, so you can potentially continue playing forever as you change your garden around.
I really have nothing bad to say about this game except, maybe, that' I'd want more of it. It would be great to have even more rooms, or an even bigger garden to customize. I'd definitely pay for an expansion to this game, or a version 2 maybe.
I've played GardenScapes on 3 different computers -- on XP and Vista 32-bit, and currently playing it on Windows 7 64-bit. Works fine on all 3 operating systems. No problem at all.

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