Showing posts with label sims 3. Show all posts
Showing posts with label sims 3. Show all posts

The Sims 3: Barnacle Bay Review

The Sims 3: Barnacle Bay
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For Sims 3 players who have the World Adventures expansion pack, the description of Barnacle Bay makes it sound like it is another adventure destination for Sims to travel to. The description makes mention of vacations several times, but this is not a vacation destination. Mentions of "uncovering the community's secrets", "campgrounds", and "relics" in this "vibrant vacation getaway" make it sound like this adds a new World Adventures-style destination. It does not. It is merely a home neighborhood. The pirate ship shown in the screenshot with the "explore new areas" caption is a rabbit-hole (a building Sims can enter, but you can't follow them - you only see the outside). There's no real new game-play here, just a different theme and layout for your basic town. It's a cute theme, but in my opinion, not remotely worth $20.
Also note: despite MANY complaints about the false advertising from many customers who thought they were buying a vacation destination and not a home neighborhood, EA has still not changed or clarified the wording of the description for this content. The description here is the same one that's been up for ages at the EA/Sims online store.

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An island nestled in the Simuyan Sea, Barnacle Bay is a vibrant vacation getaway with stunning beaches, campgrounds, parks, and a curiously modern downtown. First settled by pirates, fisherman, and artists - the world's inhabitants now enjoy relaxing at Smuggler's Beach and letting loose at The Wanderer's Watering Hole. Will Your trip be a vacation or a staycation?


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The Sims 3: Fast Lane Stuff - Expansion Review

The Sims 3: Fast Lane Stuff - Expansion
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This stuff pack was a total waste of money. EA Games is cheating thier customers by offering so little for $20.00. I won't be buying another stuff pack unless I hear that they are offering more then what is in this pack. A few outfits, a few cars and stupid garage decorations just are not worth the money they asked for.

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The Sims 3 Outdoor Living Stuff - Expansion Review

The Sims 3 Outdoor Living Stuff - Expansion
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This game only gives you about 10 objects, it seems. The objects that it comes with are crap and I would only use maybe Five of them at most. Don't waste your money on this Stuff Pack.

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The Sims 3: Outdoor Living Stuff is a collection of outdoor entertainingrelated items for use by your Sims in The Sims 3 and the variousThe Sims 3 expansion packs. Outdoor Living is the fourthstuff pack released for The Sims 3 and contains a wealth ofitems rooted in two new styles: "Garden Terrace" and "Sunset on theVeranda." Items cover a wide gamut ranging from outdoor furniture,fire pits, cooking equipment, hot tubs and even new attire.


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The Sims 3: High End Loft Stuff Review

The Sims 3: High End Loft Stuff
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I have become a die-hard Sims 3 fan, even WITH all of the errors and difficulties that I've encountered with this latest version of The Sims. I've even already preordered The Sims 3 Late Night Expansion, since I'm just very excited about what that expansion will have to offer. This stuff pack, however? SO not worth the full price, in my opinion.
The items that it offers are, I guess, okay, but there just don't seem to be that many more items in my game since I installed this stuff pack. I was all excited, also, by the thought of getting the big honkin' aquarium into my game a la The Sims 2, but that huge, gorgeous, 5,000 gallon (or whatever it was) cube aquarium is nowhere to be found. What you ACTUALLY get is an updated, slightly larger version of the pitiful looking small rectangular tank from The Sims 2. The one in this Stuff Pack is NICE, but it's definitely NOT what I was counting on getting!
I love The Sims 3. The options that you've got to play around with, the sheer and total beauty of the game (at least with a good dedicated video card, which I installed - WITH a new, more powerful PSU - simply to properly run my Sims game), and all of the new user-created worlds really make this series, in my opinion, the best of the bunch. THIS particular stuff pack, however, just wasn't worth the money to me. If I'd known that this was what I'd be getting for twenty bucks, I probably would've looked around in The Sims 3 Store for buyable content that's more up my alley. And I suspect that The Sims 3: Fast Lane Stuff is going to be both similar to this Stuff Pack, and similarly disappointing.
Oh well. Three out of four (so far) ain't bad!

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The Sims 3 Late Night Review

The Sims 3 Late Night
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This EP is pretty cool. Got it today and played it all afternoon and late into the evening. It offers quite a bit of interesting stuff. There are a couple of new career paths (i.e. Mixologist, Celebrity Actor, and Movie Director). LOTS of new objects, hair styles, young adult clothes. Hot tubs are back in this one. Indoor swimming pools. The ability for Sims to skinny dip. CAS has some new stuff too, including tattoos, and the ability to give more muscle definition as well as make women's chests bigger...not quite Dolly Pardon size but pretty big nonetheless..lol. There is also sexy nightwear for the ladies, sexy shoes, and sexy casual and formal outfits for nights out in the city. The new world included in the EP is a city full of skyscrapers with condos, apartments, and penthouse style suites to buy. There are also houses on the outskirts of town and plenty of space to place lots. The venues are combined in the high rises with plenty of places for Sims to find dancing and dining out. Vampires are in this EP also. Celebrity Sims are everywhere, too, but to get noticed by them beyond an autograph takes some effort. Your own Sims can gain celebrity status as well by pursuing the actor career. Celebrity status gives them stars over their name and makes other Sims oooh and ahhh over them wherever they go. There are also new additional traits to give Sims in CAS, new skills for them to learn and master, and new lifetime goals for them to achieve.
No crashes whatsoever this time...woohoo! Game play has been smooth, fluid, with many corrections of EA's past mistakes. Very pleased regarding that.
Overall I think this EP was worth it. More so than Ambitions. This one has a lot of neat stuff in it, new interactions, living environments, lifestyles....and it even includes the ability to hire an Executive Butler to wait on your Sim hand and foot :) I love the butler! The nightclubs are fun with lots of special effects type objects to add interest, as well as Sims dancing on top of the bar..I thought that was a cute feature. Some nightclubs are difficult to get into unless your Sim either 'knows someone' or has celebrity status or has certain traits. The bouncer that guards the door won't let just anybody in. Some don't have bouncers at the door, but might have a dress code, be it formal, casual, or beachwear. Sims will also get invites to parties hosted by other, computer controlled Sims. Invites can either be accepted or rejected but accepting them and attending has benefits. There are also more musical instruments to learn and master, and Sims can jam together...piano, bass, cello.
I'm really liking this one and glad I got it.


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The Sims Medieval Review

The Sims Medieval
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Seems like a lot of people are disappointed having expected something that was never promised. A lot of reviews are giving the game 1 star because "it's not The Sims 3 with medieval objects and clothes." Why would EA release that? That's more of an expansion for The Sims 3, not a standalone game. Heck, you could do it now yourself if you wanted to by downloading third party content for free. Thankfully, EA did not cheat us by simply giving us The Sims 3 with new decorations and clothes. They gave us an entirely new game!
The opening movie once you first start the game is quite amusing, and it's full of win simply because it's narrated by Patrick Stewart. The appropriately themed illustrations along with the narration explain that you're The Watcher, revered by the people. Also, we learn that "people are dumb" (because they're getting eaten by dragons and forest dwelling dire chinchillas), and that you are to give your Heroes gentle nudges to help guide them on the proper path to a glorious new civilization.
This game runs faster and smoother than my full Sims 3 installation, likely for obvious reasons, but even so, the graphics seem updated and quite a bit more detailed. The facial and clothing details in Create A Sim, including the new, sharply detailed eyes, are really a visual treat. When you're choosing your sim's voice, you'll also discover there's a new version of Simlish, sounding a lot more European than your standard Simlish we've all come to know and love.
Once you've made your Monarch for the tutorial (I chose to make a Queen, rather than a King), you're dropped into the game for your first quest. Never fear, the tutorial for your first quest helps explain a lot, but I'd advise not neglecting to do something simply because the tutorial doesn't tell you to. For instance, it never tells you where to go and when to eat. Don't let your sim starve to death. Once the hunger bar is about 75% depleted, head up to the 2nd floor of the throne room and make yourself some gruel in the fireplace cauldron. You'll sit down at the table nearby and eat it with your hand! Other than that, the introductory quest does a fairly good job of teaching you the ropes. This game is quite different from your standard "The Sims" series of games, so you might be a bit frustrated if you skip the tutorial... there are lots of new mechanics. One thing I did find a bit annoying was that the popup info in the upper right portion of the screen sometimes faded out as quickly as it popped up, not allowing me to actually read the flavor text. I missed out on the thoughts of my Monarch's first romance because the overlay was up for only 1/2 a second and disappeared. Hope there is a patch forthcoming.
This game is about Heroes rather than households, and it's quest based rather than freeplay or sandbox. It feels more like an RPG to me than your standard The Sims type game. You're not on a linear rail, though, because depending on the Hero you're playing and your Hero's choices previous to the quest you've currently chosen to do (yes, you are given choices of which quests to complete based on previous quests completed, kingdom status, etc), there are different ways to complete quests with different outcomes.
In a nutshell, I'd call this a medieval-themed, quest-based Sims RPG. And it's really a lot of fun and really nice to look at. EA could have cheated and thrown a themed version of The Sims 3 at us, but they did not, thankfully. It's obvious they wanted something different for this game as evidenced by the new mechanics and, so far, I think it works. I've been having fun ooh'ing and ahh'ing and learning the new game. It's a nice change if I'm a little bored with the standard Sims 3 but still want to Sim instead of playing something else.
Most importantly, don't knock the game because you expected something less. The game's website has been up for quite some time, and if you're disappointed because you expected Medieval Sims 3, you've only yourself to blame... not EA, who's done a fine job injecting some new life into the franchise.

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The Sims Medieval is a brand-new direction for the popular single player Simulation game franchise, as the familiar gameplay mechanics of The Sims are blended with light Role-Playing (RPG) elements in a Medieval European setting. In this new incarnation PC and Mac players must both assure the happiness of their Sims on a day-to-day level, as well as support the aims of the kingdom they build and engage in all manner of quests which Sims can take on singularly and in groups up to three. New features include: a wide range of available Sims hero types associated with buildings constructed, each with a fatal flaw to overcome; a leveling system for characters based in replayable quests; and an overall player-chosen goal for kingdoms.


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The Sims 3: Generations Review

The Sims 3: Generations
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Some people keep complaining about the lack of content in this expansion pack, calling it a "glorified stuff pack". There is actually quite a lot more there than one might think. Therefore, since someone asked me to post this, here is a pretty nice list of what you can expect to find in this pack:
This list was not compiled by me, but by a Sims fan-site [...]
' There is not a new town for Generations. The town shown in photos and videos is Sunset Valley.
' There are 10 new community lots added to Generations.
' They have not added any new Rabbit Holes. (Still unknown if they have opened any existing ones)
' One of the new community lots added is a Playground complete with a Sandbox, Swing set, Seesaw, Playhouse Set, Spring-Rides, and a Treehouse(?)
Sims & CAS
' Body hair is a feature that has been added to CAS
' New accessory for Elders: Canes
Build Mode Features
' Spiral Staircases
' New type of Window
New Objects
' Usable Strollers to transport your toddlers. One per stroller. For more than one child, multiple strollers will have to be used with other sims pushing them.
' Bunk Beds and Loft Beds which can be used by Sims of all ages
' Tree-houses
' New Playground equipment
' Sandbox
' Water Slide which can be used by all ages (Slip n Slide) not a pool slide.
' Video Camera
' Chemistry Set to make lots of new potions
' Sleeping bags
' Children's toy boxes have been improved with costumes so kids can play dress up.
' Pink Limousines
' Costume chest
' Different sized picture frames
' Lava Lamps
New Interactions,Features & Events
' Children and teenagers can play pranks on strangers, neighbors, and even other family members.
' The Sims 3 Generations has two kinds of mischief: Traps and Pranks in public places
' Pranks & Traps include: booby traps, Water balloons, covering a neighbor's house in toilet paper (or TP'ing), Stink Juice (bombs), Flaming bag of poo, Ding Dong ditch, adding hair dye to shampoo, Throwing eggs, making the toilet explode, pouring buckets of water from the tree-house onto someone, messing with the sink to make it spray someone when they attempt to turn it on and whoopee cushions under the sofa!
' "Ninja Vanish-Potion" is used to disappear from the scene of a prank. Chemistry skill required to make the potion.
' Children & Teens can be grounded for mischief, have a timeout or have their video games banned.
' Pranks can contribute to your teen's social standing and will actually let you build up a reputation as a master prankster and local legend to the other kids at school.
' Children can sleep outside in their backyard and tell ghost stories. (Flashlight included!)
' Stories will effects how your sim sleeps at night.
' Sims can now have Nightmares.
' Children can have sleepovers and slumber parties!
' Children can dress up and be a "King or Queen" and reign over their subjects.
' Sims keep memories, so you can go back and review your Sims' milestones when you feel like reminiscing. Memories of significant life moments will be recorded in their Scrapbook.
' Adult Mid-Life Crises
' Pillow Fights have returned!
' Older Sims can interact with toddlers now by performing "claw" movements while in their arms. (most likely an add-on to tickling)
' Children can now have pirate attacks in their Tree-houses. A skull and crossbones flag is hoisted above the tree house, it hisses and pops on the inside and fire and smoke emerge from the windows.
' Children can now have Sci-Fi adventures in their Tree-houses. They dress as astronauts and UFO's appear.
' Children can now have "clubhouse" type adventure in Tree-houses where they spy on neighbors through a telescope to see what others are up to!
' If your sims decide to throw a wild party. a police car may show up! But don't be fooled as they are not real cops! They are there to add to the parties atmosphere.
' Grown-ups can now have elaborate bachelor and bachelorette parties before marriage, which include all manner of festivities like pink limousines, sexy dancers and plenty of "nectar".
' Bachelor parties, will include hiring a female "dancer" to pop out of a wedding cake and spray the lucky bachelor with a bottle of "nectar".
' Parents have the ability to send children and teens to different boarding schools. They can choose anything from military school to the sports academy, and has plenty to choose from to give their children a proper education! This happens outside our current world.
' Children won't go to college specifically, but what they will do are the following: Children can go on field trips now. Field trips are really cool. It is not just a new way of going with the community as they sometimes bring special things back from these field trips and have them in their memories.
' Teens will be able to have a Graduation and a party for it. (no details given on how a graduation will work)
' Teens can have prom dances. They will be able to take their date and go to the prom and they'll take their picture at the school. You can hang these pictures at home on their walls so they can remember this day and how it was like for them. Of course if they got prom king or prom queen - that's a very special moment for them.
' New parties include: Teenage parties, graduation parties and bachelor/ette parties! They have also added new fun interactions to weddings such as the "Wedding Arch" and "Cake Cutting"
' Sims can now have Dates.
' Adult sims can Woohoo in the shower and in Tree-houses. In tree-houses, you'll see the adults climbing up in there and the tree house is shaking. Leaves falling down off of it and birds will fly of the tree house .
' Not only can your Sims record home videos of their children growing up, but they can take the Data Discs out of the camera and replay their home movies on most of the in-game TV screens!
' Sims can view the world from the video's perspective while they record events around them.
' Sims are now able to record home movies, or even tape unsuspecting victims to use the footage as evidence (blackmail)
' Sims now have the ability to gift flowers and boxed gifts.
' Sims will now be able to stargaze from the ground.
' Hopscotch
' Children can attend ballet class
New Traits/Skills
' Nurturing
' Rebellious
' These traits are not specific to any one life phase in the game, but they'll provide different benefits to Sims throughout their lifespan!
' As of now we do not know of any new "exact" skills such as cooking that can be improved, but making potions with the chemistry set is something to improve on.
Careers/Professions
' Day Care profession
' Parents can take their children to Day Care at a specific time, which is an at-home daycare. How many children will your Sim be able to handle? An additional challenge is that children with rebellious ways might anger you with their antics. Having the "Nurturing" trait is a plus for this job.
' Sims have this new "Nurturing" trait. Sims with this new trait will be great in taking care of other kids; they can interact with them in a special way. It's a very active career. You have to guide your Sims through these experiences to help them advance. So other Sims bring by their kids and drop them off and you have to take care of them. As you progress through it, it gets more difficult - you may even have a problem child. They're going to pull pranks and get in trouble more often. But you make sure that you take care of them like they are your own kid. And as you keep going you will have more and more children and have the ability to manage them.
' Ambitions careers have been expanded.
Lifestate/Creature
' Imaginary Friends
' This fantasy creature with a fancy pants suit, different pairs of shoes and a glowing "light bulb" on the head, moves strangely. An imaginary friend stems from a doll which a child tends to nurture. Once the doll has turned into an imaginary friend, many new interactions become available.
' Only the sim with an imaginary friend can see them. Other sims will not be able to see someone else's imaginary friend. This will be odd seeing a pillow fight or a child on a seesaw with no one else in view!
' You will only be able to see the imaginary creature when the sim who created it is selected.
' Using a special potion, sims can turn their imaginary friends into a "Real" sim.
' Imaginary friends can perform actions that sims can. For example if you have to tidy up the house just ask your imaginary friend to do it!
' Sims can have romantic interests with imaginary friends when they become teens. This romance can continue into adulthood.
' Interacting with an imaginary friend, fills the social bar and gap for your sims.
Extras
' Collections (explained below)
' We now have this new filter in buy/build mode, where you click on it and select the icon of what product you want to see. So if you bought "Generations" and you just want to see the objects from "Generations" you click that icon and that's the only ones you will see. But it's a dynamic system. If you have "Late Night" as well you can click both of them you will see only objects from both of those. So you can show just the objects that you want.
' We will now be able to Upload Screenshots and Memories to our My-Page & Facebook.

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The Sims 3: Generations is the fourth expansion pack for popular single player Life Simulation game The Sims 3.* Through it players can dramatically expand The Sims 3 gameplay with a generationally oriented focus on new activities, celebrations, and opportunities for drama and creativity. With this new expansion players' Sims can experience the gameworld from multiple perspectives, including childhood, the teenage years, young adult to adult, and the senior years. Each of these has a different general focus that players can of course alter as they see fit.


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