Showing posts with label maxis. Show all posts
Showing posts with label maxis. Show all posts

SimCity 4 (Mac) Review

SimCity 4 (Mac)
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When Aspyr licensed SimCity 4 from EA Games to do a Macintosh version they quietly decided that there was no need to allow Macintosh users the one ability that makes this game a lasting favorite. While PC users are linked by a network of designers who regularly edit and release additional lots, buildings, landmarks, game enhancements and regions, Macintosh users will find themselves left out in the cold. The serial number included with the game will get you registered at Aspyr's website but will not register you with SimCity.com, the ONLY place a SimDesigner can obtain a little program called the Lot Editor which allows you design your own buildings and parks and just about anything else you can imagine. Additionally, Aspyr tells you that all the official landmarks and 3rd party buildings will work with the Macintoch version, howver they do not tell you that to recieve these extra, free landmarks from SimCity.com that you must be registered there... which you can't.
My recommendation is to NOT buy this game is you are a fan of the previous versions. Aspyr makes no apologies about the limited features in the Macintosh version and has no plans to currently resolve any of these issues. Additionally, other users who report slow game play are correct. A Dual G4 1GHz with 2GB of RAM creeps along once a city reaches 100,000 inhabitants and there are numerous visual anomalies during game play as well as unexplainable random crashes which require you to regularly reinstall the game to resolve.
While the game has lots of promise for those who enjoy this series, I find the Aspyr Macintosh version HIGHLY disappointing.

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The SimCity Box Review

The SimCity Box
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The SimCity Box features:
SimCity 4: The best game in the collection, SimCity 4 is the 4th in a line of city-building simulations (and a TRIAL of Spore Creature Creator) which has amused fans for about a decade (I think). You simply zone resedential, commercial, and industrial zones, Then connect them to bring power, e.t.c. but you also need to balance your budget, gain happiness, and improve your mayor rating!
SimCity 4: Rush Hour Expansion Pack: An expansion pack that adds new roads, highways, ferries, and such. It also adds U-Drive-It, where you can drive, fly, and boat across town! Not much else to say.
SimCity Societies: A different game than SC4, it isn't made by Maxis, but instead Tilted Mills ( The In-game description of the windmill is "Some say this mill is tilted.") Instead of all the stuff in SC4, in it you place buildings individually, don't worry about power lines, or water pipes. As a side effect of the missing features it can become bland and repetitive. It does however add Social Values, which buildings consume or produce.
SimCity Societies Destinations: The (as I write this) newest SimCity game. It allows you to attract tourists to visit your city, introduces new buildings and landmarks, and a couple of other things.
Spore Creature Creator Trial Edition: It is not SimCity but it is also very good. You can add Mouths, Sensory Organs, Limbs, Graspers, Feet, Weapons, and Details. You can then size an morph parts for (almost) Endless possibilities.
THIS IS A TRIAL! It only contains SOME pieces! The Spore Creature Creator is available for U.S. $10.00.
Snap City: I haven't actually downloaded this do to poor reviews, but I hear it is part of The Sims franchise (also by Maxis) that spoofs SimCity and it is also similiar to tetris. By, Beth Smiths Grandson CJ.

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SimCity 4 Deluxe Edition with Rush Hour Expansion Pack Review

SimCity 4 Deluxe Edition with Rush Hour Expansion Pack
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You don't have to be a gamer to appreciate SimCity 4. If you have the hand-eye coordination to browse a website, you're covered there. You don't need a great sense of spatial relations with the various levels of zoom. You don't need to be able to make split-second decisions with the possible exception of quickly hitting the pause button. You don't need many of the traditional computer gamer skills to enjoy SimCity 4.
What you do need is the ability to make risk-benefit decisions, and a sense of how the real world works. You need to know, for example, that people with a few bucks in their pockets don't choose to live next to a factory, and you need to understand whether it's better to spend money to build a fire station now, or risk having to rebuild if you wait.
One thing that SimCity 4 does real well is it's simulation of how a government budget works. If, for example, you build an infrastructure that appropriately supports your city, you'll find that funding everything at 100% would require raising taxes beyond what the residents and business owners will stand for. Pretty soon you'll see abandoned residential, commercial and industrial properties. That means your tax base goes down, and you'll have to raise taxes even further.
If you take the alternative and cut the funding to your infrastructure so you can lower taxes, you'll be faced with teachers, fire fighters, police, transit and healthcare worker strikes, and satisfying them enough to bring them back to work will cost you more than appropriate funding would have.
Just when you think you've found that balance between funding your infrastructure and your tax rate, the power plant and roads you originally built start reaching the end of their lives, and you need to replace them. (You were building up a surplus you can tap into, weren't you?)
While your budgetary problems may consume you, there are other factors to consider. A big one is transportation. Sims don't like rush hour traffic any more than you do - and probably less. If you let commutes get too bad, the Sims will stop going to work. You'll either need bigger roads, more efficient mass transit, or you'll need to move the factories and residential areas closer. But wait... Didn't we already establish that people don't like to live next to factories? Again you have to struggle to find a balance - and that balance needs to fit within your budgetary constraints, too!
SimCity 4 Deluxe includes the Rush Hour Expansion Pack. In addition to more transportation options, Rush Hour (and thus Deluxe) adds a "you drive it" feature that allows you to control cars, planes, helicopters, and other transports. If you're really getting into the planning and strategy of the game, these options are a distraction. But if you're showing your city to someone less interested in city planning, a you drive it mission may be a fun way to tour the city.
Something I would love to see in real life is instead of having candidates for public office debate each other, set them down in front of computers, and have them prove their ability to successfully build a working city in SimCity 4. The only governing skill SimCity 4 doesn't simulate well is the ability to work with others. I think we should be very worried about any big city mayor who isn't able to demonstrate their abilities by being successful in SimCity 4.

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SimCity 4 Deluxe Edition turns you into a citizen, a criminal, an architect, a mayor, even a god -- bringing you deeper into SimLife than ever!As you create railways, ferries, plan out streets, you also get to use that transportation in a series of great new driving missions

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